/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id: listbox.cpp 2655 2006-09-03 21:25:02Z b_lindeijer $ */ #include "shoplistbox.h" #include "selectionlistener.h" #include #include #include #include #include #include #include "../graphics.h" const int ITEM_SPRITE_HEIGHT = 32; ShopListBox::ShopListBox(gcn::ListModel *listModel): gcn::ListBox(listModel), mMousePressed(false), mPlayerMoney(0) { mRowHeight = getFont()->getHeight(); mPriceCheck = true; } ShopListBox::ShopListBox(gcn::ListModel *listModel, ShopItems *shopListModel): gcn::ListBox(listModel), mMousePressed(false), mPlayerMoney(0), mShopItems(shopListModel) { mRowHeight = (getFont()->getHeight() > ITEM_SPRITE_HEIGHT ? getFont()->getHeight() : ITEM_SPRITE_HEIGHT); mPriceCheck = true; } void ShopListBox::setPlayersMoney(int money) { mPlayerMoney = money; } void ShopListBox::draw(gcn::Graphics *graphics) { if (mListModel == NULL) { return; } graphics->setFont(getFont()); // Draw the list elements for (int i = 0, y = 0; i < mListModel->getNumberOfElements(); ++i, y += mRowHeight) { graphics->setColor(gcn::Color(0xffffff)); if (mShopItems != NULL) { if(mPlayerMoney < mShopItems->at(i).price && mPriceCheck) { graphics->setColor(gcn::Color(0x919191)); } } graphics->fillRectangle(gcn::Rectangle(0, y, getWidth(), mRowHeight)); if (mShopItems) dynamic_cast(graphics)->drawImage(mShopItems->at(i).image, 1, y); graphics->drawText(mListModel->getElementAt(i), ITEM_SPRITE_HEIGHT, y); } // Draw rectangle below the selected list element and the list element // not shown. if (mSelected >= 0) { graphics->setColor(gcn::Color(110, 160, 255)); graphics->fillRectangle(gcn::Rectangle(0, mRowHeight * mSelected, getWidth(), mRowHeight)); if (mShopItems) dynamic_cast(graphics)->drawImage( mShopItems->at(mSelected).image, 1, mRowHeight * mSelected); graphics->drawText(mListModel->getElementAt(mSelected), ITEM_SPRITE_HEIGHT, mRowHeight * mSelected); } } void ShopListBox::setSelected(int selected) { gcn::ListBox::setSelected(selected); if (mListModel != NULL) { gcn::BasicContainer *par = getParent(); if (par == NULL) { return; } gcn::Rectangle scroll; if (mSelected < 0) { scroll.y = 0; } else { scroll.y = mRowHeight * mSelected; } scroll.height = mRowHeight; par->showWidgetPart(this, scroll); } fireSelectionChangedEvent(); } void ShopListBox::mousePress(int x, int y, int button) { bool enoughMoney = false; if (button == gcn::MouseInput::LEFT && hasMouse()) { if (mShopItems) { if(mPlayerMoney >= mShopItems->at(y / mRowHeight).price) enoughMoney = true; } else // Old Behaviour enoughMoney = true; if (!mPriceCheck) enoughMoney = true; if (enoughMoney) { setSelected(y / mRowHeight); generateAction(); mMousePressed = true; } } } void ShopListBox::mouseRelease(int x, int y, int button) { gcn::ListBox::mouseRelease(x, y, button); mMousePressed = false; } void ShopListBox::mouseMotion(int x, int y) { gcn::ListBox::mouseMotion(x, y); // Pretend mouse is pressed continuously while dragged. Causes list // selection to be updated as is default in many GUIs. if (mMousePressed) { mousePress(x, y, gcn::MouseInput::LEFT); } } void ShopListBox::fireSelectionChangedEvent() { SelectionEvent event(this); SelectionListeners::iterator i_end = mListeners.end(); SelectionListeners::iterator i; for (i = mListeners.begin(); i != i_end; ++i) { (*i)->selectionChanged(event); } } void ShopListBox::adjustSize() { if (mListModel != NULL) { setHeight(mRowHeight * mListModel->getNumberOfElements()); } } void ShopListBox::setPriceCheck(bool check) { mPriceCheck = check; }