/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net) */ #ifndef _SHOP_H #define _SHOP_H #include #include #include "../graphic/graphic.h" #include "inventory.h" struct ITEM_SHOP { char name[30]; int price; short id; int index; int quantity; ITEM_SHOP *next; }; extern int n_items; extern char* selectedItem; extern char itemCurrenyQ[10]; char *shop_list(int index, int *list_size); void add_buy_item(short id, int price); void add_sell_item(short index, int price); void changeQ(void *dp3, int d2); void close_shop(); short get_item_id(int index); int get_item_quantity(int index); int get_item_index(int index); int get_item_price(int index); #endif