/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _SHOP_H #define _SHOP_H #include #include #include #include "../resources/image.h" #include "../shopitem.h" class ShopItems : public gcn::ListModel { public: /** * Destructor. */ ~ShopItems(); /** * Adds an item to the list (used by sell dialog). */ void addItem(int inventoryIndex, short id, int amount, int price); /** * Adds an item to the list (used by buy dialog). */ void addItem(short id, int price); /** * Returns the number of items in the shop. */ int getNumberOfElements(); /** * Returns the name of item number i in the shop. */ std::string getElementAt(int i); /** * Returns the item number i in the shop. */ ShopItem* at(int i) const; /** * Clear the vector. */ void clear(); /** * Direct access to the vector. */ std::vector* getShop(); private: std::vector mShopItems; }; #endif