/* * The Mana World * Copyright (C) 2004 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include #include #include #include #include "checkbox.h" #include "listbox.h" #include "ok_dialog.h" #include "scrollarea.h" #include "setup_video.h" #include "slider.h" #include "textfield.h" #include "widgets/layouthelper.h" #include "../configuration.h" #include "../graphics.h" #include "../localplayer.h" #include "../log.h" #include "../main.h" #include "../particle.h" #include "../utils/gettext.h" #include "../utils/tostring.h" extern Graphics *graphics; /** * The list model for mode list. * * \ingroup Interface */ class ModeListModel : public gcn::ListModel { public: /** * Constructor. */ ModeListModel(); /** * Destructor. */ virtual ~ModeListModel() { } /** * Returns the number of elements in container. */ int getNumberOfElements() { return mVideoModes.size(); } /** * Returns element from container. */ std::string getElementAt(int i) { return mVideoModes[i]; } private: std::vector mVideoModes; }; ModeListModel::ModeListModel() { /* Get available fullscreen/hardware modes */ SDL_Rect **modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE); /* Check which modes are available */ if (modes == (SDL_Rect **)0) { logger->log(_("No modes available")); } else if (modes == (SDL_Rect **)-1) { logger->log(_("All resolutions available")); } else { //logger->log("Available Modes"); for (int i = 0; modes[i]; ++i) { const std::string modeString = toString((int)modes[i]->w) + "x" + toString((int)modes[i]->h); //logger->log(modeString.c_str()); mVideoModes.push_back(modeString); } } } Setup_Video::Setup_Video(): mFullScreenEnabled(config.getValue("screen", false)), mOpenGLEnabled(config.getValue("opengl", false)), mCustomCursorEnabled(config.getValue("customcursor", true)), mParticleEffectsEnabled(config.getValue("particleeffects", true)), mSpeechBubbleEnabled(config.getValue("speechbubble", true)), mNameEnabled(config.getValue("showownname", false)), mOpacity(config.getValue("guialpha", 0.8)), mFps((int) config.getValue("fpslimit", 0)), mModeListModel(new ModeListModel), mModeList(new ListBox(mModeListModel)), mFsCheckBox(new CheckBox(_("Full screen"), mFullScreenEnabled)), mOpenGLCheckBox(new CheckBox(_("OpenGL"), mOpenGLEnabled)), mCustomCursorCheckBox(new CheckBox(_("Custom cursor"), mCustomCursorEnabled)), mParticleEffectsCheckBox(new CheckBox(_("Particle effects"), mParticleEffectsEnabled)), mSpeechBubbleCheckBox(new CheckBox(_("Speech bubbles"), mSpeechBubbleEnabled)), mNameCheckBox(new CheckBox(_("Show name"), mNameEnabled)), mAlphaSlider(new Slider(0.2, 1.0)), mFpsCheckBox(new CheckBox(_("FPS Limit:"))), mFpsSlider(new Slider(10, 200)), mFpsField(new TextField), mOriginalScrollLaziness((int) config.getValue("ScrollLaziness", 16)), mScrollLazinessSlider(new Slider(1, 64)), mScrollLazinessField(new TextField), mOriginalScrollRadius((int) config.getValue("ScrollRadius", 0)), mScrollRadiusSlider(new Slider(0, 128)), mScrollRadiusField(new TextField), mOverlayDetail((int) config.getValue("OverlayDetail", 2)), mOverlayDetailSlider(new Slider(0, 2)), mOverlayDetailField(new gcn::Label("")), mParticleDetail(3 - (int) config.getValue("particleEmitterSkip", 1)), mParticleDetailSlider(new Slider(0, 3)), mParticleDetailField(new gcn::Label("")) { setOpaque(false); ScrollArea *scrollArea = new ScrollArea(mModeList); scrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); gcn::Label *alphaLabel = new gcn::Label(_("Gui opacity")); gcn::Label *scrollRadiusLabel = new gcn::Label(_("Scroll radius")); gcn::Label *scrollLazinessLabel = new gcn::Label(_("Scroll laziness")); gcn::Label *overlayDetailLabel = new gcn::Label(_("Ambient FX")); gcn::Label *particleDetailLabel = new gcn::Label(_("Particle Detail")); mModeList->setEnabled(true); #ifndef USE_OPENGL mOpenGLCheckBox->setEnabled(false); #endif mModeList->setSelected(-1); mAlphaSlider->setValue(mOpacity); mAlphaSlider->setWidth(90); mFpsField->setText(toString(mFps)); mFpsField->setEnabled(mFps > 0); mFpsField->setWidth(30); mFpsSlider->setValue(mFps); mFpsSlider->setEnabled(mFps > 0); mFpsCheckBox->setSelected(mFps > 0); mModeList->setActionEventId("videomode"); mCustomCursorCheckBox->setActionEventId("customcursor"); mParticleEffectsCheckBox->setActionEventId("particleeffects"); mSpeechBubbleCheckBox->setActionEventId("speechbubble"); mNameCheckBox->setActionEventId("showownname"); mAlphaSlider->setActionEventId("guialpha"); mFpsCheckBox->setActionEventId("fpslimitcheckbox"); mFpsSlider->setActionEventId("fpslimitslider"); mScrollRadiusSlider->setActionEventId("scrollradiusslider"); mScrollRadiusField->setActionEventId("scrollradiusfield"); mScrollLazinessSlider->setActionEventId("scrolllazinessslider"); mScrollLazinessField->setActionEventId("scrolllazinessfield"); mOverlayDetailSlider->setActionEventId("overlaydetailslider"); mOverlayDetailField->setActionEventId("overlaydetailfield"); mParticleDetailSlider->setActionEventId("particledetailslider"); mParticleDetailField->setActionEventId("particledetailfield"); mModeList->addActionListener(this); mCustomCursorCheckBox->addActionListener(this); mParticleEffectsCheckBox->addActionListener(this); mSpeechBubbleCheckBox->addActionListener(this); mNameCheckBox->addActionListener(this); mAlphaSlider->addActionListener(this); mFpsCheckBox->addActionListener(this); mFpsSlider->addActionListener(this); mFpsField->addKeyListener(this); mScrollRadiusSlider->addActionListener(this); mScrollRadiusField->addKeyListener(this); mScrollLazinessSlider->addActionListener(this); mScrollLazinessField->addKeyListener(this); mOverlayDetailSlider->addActionListener(this); mOverlayDetailField->addKeyListener(this); mParticleDetailSlider->addActionListener(this); mParticleDetailField->addKeyListener(this); mScrollRadiusField->setText(toString(mOriginalScrollRadius)); mScrollRadiusSlider->setValue(mOriginalScrollRadius); mScrollLazinessField->setText(toString(mOriginalScrollLaziness)); mScrollLazinessSlider->setValue(mOriginalScrollLaziness); switch (mOverlayDetail) { case 0: mOverlayDetailField->setCaption(_("off")); break; case 1: mOverlayDetailField->setCaption(_("low")); break; case 2: mOverlayDetailField->setCaption(_("high")); break; } mOverlayDetailSlider->setValue(mOverlayDetail); switch (mParticleDetail) { case 0: mParticleDetailField->setCaption(_("low")); break; case 1: mParticleDetailField->setCaption(_("medium")); break; case 2: mParticleDetailField->setCaption(_("high")); break; case 3: mParticleDetailField->setCaption(_("max")); break; } mParticleDetailSlider->setValue(mParticleDetail); // Do the layout LayoutHelper h(this); ContainerPlacer place = h.getPlacer(0, 0); place(0, 0, scrollArea, 1, 6).setPadding(2); place(1, 0, mFsCheckBox, 3); place(1, 1, mOpenGLCheckBox, 3); place(1, 2, mCustomCursorCheckBox, 3); place(1, 3, mSpeechBubbleCheckBox, 3); place(1, 4, mNameCheckBox, 3); place(1, 5, mParticleEffectsCheckBox, 3); place(0, 7, mAlphaSlider); place(0, 8, mFpsSlider); place(0, 9, mScrollRadiusSlider); place(0, 10, mScrollLazinessSlider); place(0, 11, mOverlayDetailSlider); place(0, 12, mParticleDetailSlider); place(1, 7, alphaLabel, 2); place(1, 8, mFpsCheckBox).setPadding(3); place(1, 9, scrollRadiusLabel); place(1, 10, scrollLazinessLabel); place(1, 11, overlayDetailLabel); place(1, 12, particleDetailLabel); place(2, 8, mFpsField).setPadding(1); place(2, 9, mScrollRadiusField).setPadding(1); place(2, 10, mScrollLazinessField).setPadding(1); place(2, 11, mOverlayDetailField, 2).setPadding(2); place(2, 12, mParticleDetailField, 2).setPadding(2); setDimension(gcn::Rectangle(0, 0, 295, 250)); } Setup_Video::~Setup_Video() { delete mModeListModel; } void Setup_Video::apply() { // Full screen changes bool fullscreen = mFsCheckBox->isSelected(); if (fullscreen != (config.getValue("screen", false) == 1)) { /* The OpenGL test is only necessary on Windows, since switching * to/from full screen works fine on Linux. On Windows we'd have to * reinitialize the OpenGL state and reload all textures. * * See http://libsdl.org/cgi/docwiki.cgi/SDL_SetVideoMode */ #if defined(WIN32) || defined(__APPLE__) // checks for opengl usage if (!(config.getValue("opengl", false) == 1)) { #endif if (!graphics->setFullscreen(fullscreen)) { fullscreen = !fullscreen; if (!graphics->setFullscreen(fullscreen)) { std::stringstream error; error << _("Failed to switch to ") << (fullscreen ? _("windowed") : _("fullscreen")) << _("mode and restoration of old mode also failed!") << std::endl; logger->error(error.str()); } } #if defined(WIN32) || defined(__APPLE__) } else { new OkDialog(_("Switching to full screen"), _("Restart needed for changes to take effect.")); } #endif config.setValue("screen", fullscreen ? true : false); } // OpenGL change if (mOpenGLCheckBox->isSelected() != mOpenGLEnabled) { config.setValue("opengl", mOpenGLCheckBox->isSelected() ? true : false); // OpenGL can currently only be changed by restarting, notify user. new OkDialog(_("Changing OpenGL"), _("Applying change to OpenGL requires restart.")); } // FPS change config.setValue("fpslimit", mFps); // We sync old and new values at apply time mFullScreenEnabled = config.getValue("screen", false); mCustomCursorEnabled = config.getValue("customcursor", true); mParticleEffectsEnabled = config.getValue("particleeffects", true); mSpeechBubbleEnabled = config.getValue("speechbubble", true); mNameEnabled = config.getValue("showownname", false); mOpacity = config.getValue("guialpha", 0.8); mOverlayDetail = (int) config.getValue("OverlayDetail", 2); mOpenGLEnabled = config.getValue("opengl", false); } int Setup_Video::updateSlider(gcn::Slider *slider, gcn::TextField *field, const std::string &configName) { int value; std::stringstream temp(field->getText()); temp >> value; if (value < slider->getScaleStart()) { value = (int) slider->getScaleStart(); } else if (value > slider->getScaleEnd()) { value = (int) slider->getScaleEnd(); } field->setText(toString(value)); slider->setValue(value); config.setValue(configName, value); return value; } void Setup_Video::cancel() { mFsCheckBox->setSelected(mFullScreenEnabled); mOpenGLCheckBox->setSelected(mOpenGLEnabled); mCustomCursorCheckBox->setSelected(mCustomCursorEnabled); mParticleEffectsCheckBox->setSelected(mParticleEffectsEnabled); mSpeechBubbleCheckBox->setSelected(mSpeechBubbleEnabled); mNameCheckBox->setSelected(mNameEnabled); mAlphaSlider->setValue(mOpacity); mOverlayDetailSlider->setValue(mOverlayDetail); mParticleDetailSlider->setValue(mParticleDetail); mScrollRadiusField->setText(toString(mOriginalScrollRadius)); mScrollLazinessField->setText(toString(mOriginalScrollLaziness)); updateSlider(mScrollRadiusSlider, mScrollRadiusField, "ScrollRadius"); updateSlider(mScrollLazinessSlider, mScrollLazinessField, "ScrollLaziness"); config.setValue("screen", mFullScreenEnabled ? true : false); config.setValue("customcursor", mCustomCursorEnabled ? true : false); config.setValue("particleeffects", mParticleEffectsEnabled ? true : false); config.setValue("speechbubble", mSpeechBubbleEnabled ? true : false); config.setValue("showownname", mNameEnabled ? true : false); config.setValue("guialpha", mOpacity); config.setValue("opengl", mOpenGLEnabled ? true : false); } void Setup_Video::action(const gcn::ActionEvent &event) { if (event.getId() == "videomode") { const std::string mode = mModeListModel->getElementAt(mModeList->getSelected()); const int width = atoi(mode.substr(0, mode.find("x")).c_str()); const int height = atoi(mode.substr(mode.find("x") + 1).c_str()); // TODO: Find out why the drawing area doesn't resize without a restart. new OkDialog(_("Screen resolution changed"), _("Restart your client for the change to take effect.")); config.setValue("screenwidth", width); config.setValue("screenheight", height); } else if (event.getId() == "guialpha") { config.setValue("guialpha", mAlphaSlider->getValue()); } else if (event.getId() == "customcursor") { config.setValue("customcursor", mCustomCursorCheckBox->isSelected() ? true : false); } else if (event.getId() == "particleeffects") { config.setValue("particleeffects", mParticleEffectsCheckBox->isSelected() ? true : false); new OkDialog(_("Particle effect settings changed"), _("Restart your client or change maps for the change to take effect.")); } else if (event.getId() == "speechbubble") { config.setValue("speechbubble", mSpeechBubbleCheckBox->isSelected() ? true : false); } else if (event.getId() == "showownname") { // Notify the local player that settings have changed for the name // and requires an update if (player_node) player_node->mUpdateName = true; config.setValue("showownname", mNameCheckBox->isSelected() ? true : false); } else if (event.getId() == "fpslimitslider") { mFps = (int) mFpsSlider->getValue(); mFpsField->setText(toString(mFps)); } else if (event.getId() == "scrollradiusslider") { int val = (int) mScrollRadiusSlider->getValue(); mScrollRadiusField->setText(toString(val)); config.setValue("ScrollRadius", val); } else if (event.getId() == "scrolllazinessslider") { int val = (int) mScrollLazinessSlider->getValue(); mScrollLazinessField->setText(toString(val)); config.setValue("ScrollLaziness", val); } else if (event.getId() == "overlaydetailslider") { int val = (int) mOverlayDetailSlider->getValue(); switch (val) { case 0: mOverlayDetailField->setCaption(_("off")); break; case 1: mOverlayDetailField->setCaption(_("low")); break; case 2: mOverlayDetailField->setCaption(_("high")); break; } config.setValue("OverlayDetail", val); } else if (event.getId() == "particledetailslider") { int val = (int) mParticleDetailSlider->getValue(); switch (val) { case 0: mParticleDetailField->setCaption(_("low")); break; case 1: mParticleDetailField->setCaption(_("medium")); break; case 2: mParticleDetailField->setCaption(_("high")); break; case 3: mParticleDetailField->setCaption(_("max")); break; } config.setValue("particleEmitterSkip", 3 - val); Particle::emitterSkip = 4 - val; } else if (event.getId() == "fpslimitcheckbox") { if (mFpsCheckBox->isSelected()) { mFps = (int) mFpsSlider->getValue(); } else { mFps = 0; } mFpsField->setEnabled(mFps > 0); mFpsField->setText(toString(mFps)); mFpsSlider->setValue(mFps); mFpsSlider->setEnabled(mFps > 0); } } void Setup_Video::keyPressed(gcn::KeyEvent &event) { std::stringstream tempFps(mFpsField->getText()); if (tempFps >> mFps) { if (mFps < 10) { mFps = 10; } else if (mFps > 200) { mFps = 200; } mFpsField->setText(toString(mFps)); mFpsSlider->setValue(mFps); } else { mFpsField->setText(""); mFps = 0; } updateSlider(mScrollRadiusSlider, mScrollRadiusField, "ScrollRadius"); updateSlider(mScrollLazinessSlider, mScrollLazinessField, "ScrollLaziness"); }