/* * The Mana Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef SELL_H #define SELL_H #include "gui/widgets/window.h" #include #include class Item; class ShopItems; class ShopListBox; /** * The sell dialog. * * \ingroup Interface */ class SellDialog : public Window, gcn::ActionListener, gcn::SelectionListener { public: SellDialog(int npcId); ~SellDialog() override; /** * Resets the dialog, clearing inventory. */ void reset(); /** * Adds an item to the inventory. */ void addItem(const Item *item, int price); /** * Called when receiving actions from the widgets. */ void action(const gcn::ActionEvent &event) override; /** * Updates labels according to selected item. * * @see SelectionListener::selectionChanged */ void valueChanged(const gcn::SelectionEvent &event) override; /** * Allows for quick-selling by extending double-click events. */ void mouseClicked(gcn::MouseEvent &mouseEvent) override; /** * Gives Player's Money amount */ void setMoney(int amount); /** * Sets the visibility of this window. */ void setVisible(bool visible) override; /** * Closes all instances. */ static void closeAll(); private: using DialogList = std::list; static DialogList instances; /** * Updates the state of buttons and labels. */ void updateButtonsAndLabels(); int mNpcId; gcn::Button *mSellButton; gcn::Button *mQuitButton; gcn::Button *mAddMaxButton; gcn::Button *mIncreaseButton; gcn::Button *mDecreaseButton; ShopListBox *mShopItemList; gcn::ScrollArea *mScrollArea; gcn::Label *mMoneyLabel; gcn::Label *mQuantityLabel; gcn::Slider *mSlider; ShopItems *mShopItems; int mPlayerMoney; int mMaxItems; int mAmountItems; }; #endif