/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "sell.h" #include #include #include "button.h" #include "shoplistbox.h" #include "scrollarea.h" #include "shop.h" #include "slider.h" #include "../item.h" #include "../npc.h" #include "../resources/iteminfo.h" #include "../resources/itemmanager.h" #include "../net/messageout.h" #include "../net/protocol.h" #include "../utils/tostring.h" SellDialog::SellDialog(Network *network): Window("Sell"), mNetwork(network), mMaxItems(0), mAmountItems(0) { mShopItems = new ShopItems(); mShopItemList = new ShopListBox(mShopItems, mShopItems); ScrollArea *scrollArea = new ScrollArea(mShopItemList); mSlider = new Slider(1.0); mQuantityLabel = new gcn::Label("0"); mMoneyLabel = new gcn::Label("Money: 0 GP / Total: 0 GP"); mItemDescLabel = new gcn::Label("Description:"); mItemEffectLabel = new gcn::Label("Effect:"); mIncreaseButton = new Button("+", "+", this); mDecreaseButton = new Button("-", "-", this); mSellButton = new Button("Sell", "sell", this); Button *quitButton = new Button("Quit", "quit", this); mSellButton->setEnabled(false); setContentSize(260, 210); scrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); scrollArea->setDimension(gcn::Rectangle(5, 5, 250, 110)); mShopItemList->setDimension(gcn::Rectangle(5, 5, 238, 110)); mSlider->setDimension(gcn::Rectangle(5, 120, 200, 10)); mSlider->setEnabled(false); mQuantityLabel->setPosition(215, 120); mIncreaseButton->setPosition(40, 186); mIncreaseButton->setSize(20, 20); mIncreaseButton->setEnabled(false); mDecreaseButton->setPosition(10, 186); mDecreaseButton->setSize(20, 20); mDecreaseButton->setEnabled(false); mMoneyLabel->setPosition(5, 130); mItemEffectLabel->setDimension(gcn::Rectangle(5, 150, 240, 14)); mItemDescLabel->setDimension(gcn::Rectangle(5, 169, 240, 14)); mSellButton->setPosition(175, 186); mSellButton->setEnabled(false); quitButton->setPosition(208, 186); mShopItemList->setEventId("item"); mSlider->setEventId("mSlider"); mShopItemList->setPriceCheck(false); mShopItemList->addActionListener(this); mShopItemList->addSelectionListener(this); mSlider->addActionListener(this); add(scrollArea); add(mSlider); add(mQuantityLabel); add(mMoneyLabel); add(mItemEffectLabel); add(mItemDescLabel); add(mIncreaseButton); add(mDecreaseButton); add(mSellButton); add(quitButton); setLocationRelativeTo(getParent()); } SellDialog::~SellDialog() { delete mShopItems; } void SellDialog::reset() { mShopItems->clear(); mSlider->setValue(0.0); mAmountItems = 0; mQuantityLabel->setCaption("0"); mQuantityLabel->adjustSize(); mMoneyLabel->setCaption("Money: 0 GP / Total: " + toString(mPlayerMoney) + " GP"); mMoneyLabel->adjustSize(); mItemDescLabel->setCaption(""); mItemEffectLabel->setCaption(""); // Reset Previous Selected Items to prevent failing asserts mShopItemList->setSelected(-1); mIncreaseButton->setEnabled(false); mDecreaseButton->setEnabled(false); } void SellDialog::addItem(Item *item, int price) { if (!item) return; ITEM_SHOP item_shop; item_shop.name = item->getInfo().getName() + " " + toString(price) + " GP"; item_shop.price = price; item_shop.index = item->getInvIndex(); item_shop.id = item->getId(); item_shop.quantity = item->getQuantity(); item_shop.image = item->getInfo().getImage(); mShopItems->push_back(item_shop); mShopItemList->adjustSize(); } void SellDialog::action(const std::string& eventId, gcn::Widget* widget) { int selectedItem = mShopItemList->getSelected(); if (eventId == "item") { mAmountItems = 0; mSlider->setValue(0); mDecreaseButton->setEnabled(false); mSellButton->setEnabled(false); mQuantityLabel->adjustSize(); mMoneyLabel->setCaption("Money: 0 GP / Total: " + toString(mPlayerMoney) + " GP"); mMoneyLabel->adjustSize(); if (selectedItem > -1) { mSlider->setEnabled(true); mIncreaseButton->setEnabled(true); mMaxItems = mShopItems->at(selectedItem).quantity; mQuantityLabel->setCaption("0 / " + toString(mMaxItems)); } else { mSlider->setEnabled(false); mIncreaseButton->setEnabled(false); mQuantityLabel->setCaption("0"); } mQuantityLabel->adjustSize(); } else if (eventId == "quit") { setVisible(false); current_npc = 0; } // The following actions require a valid item selection if (selectedItem == -1 || selectedItem >= int(mShopItems->getNumberOfElements())) { return; } bool updateButtonsAndLabels = false; if (eventId == "mSlider") { mAmountItems = (int)(mSlider->getValue() * mMaxItems); updateButtonsAndLabels = true; } else if (eventId == "+") { assert(mAmountItems < mMaxItems); mAmountItems++; mSlider->setValue(double(mAmountItems)/double(mMaxItems)); updateButtonsAndLabels = true; } else if (eventId == "-") { assert(mAmountItems > 0); mAmountItems--; mSlider->setValue(double(mAmountItems)/double(mMaxItems)); updateButtonsAndLabels = true; } else if (eventId == "sell") { // Attempt sell assert(mAmountItems > 0 && mAmountItems <= mMaxItems); MessageOut outMsg(mNetwork); outMsg.writeInt16(CMSG_NPC_SELL_REQUEST); outMsg.writeInt16(8); outMsg.writeInt16(mShopItems->at(selectedItem).index); outMsg.writeInt16(mAmountItems); mMaxItems -= mAmountItems; mShopItems->getShop()->at(selectedItem).quantity = mMaxItems; mPlayerMoney += (mAmountItems * mShopItems->at(selectedItem).price); mAmountItems = 0; mSlider->setValue(0); mSlider->setEnabled(mMaxItems != 0); // All were sold if (!mMaxItems) { mShopItemList->setSelected(-1); mShopItems->getShop()->erase(mShopItems->getShop()->begin() + selectedItem); } // Update only when there are items left, the entry doesn't exist // otherwise and can't be updated updateButtonsAndLabels = bool(mMaxItems); } // If anything changed, we need to update the buttons and labels if (updateButtonsAndLabels) { // Update labels mQuantityLabel->setCaption(toString(mAmountItems) + " / " + toString(mMaxItems)); mQuantityLabel->adjustSize(); int price = mAmountItems * mShopItems->at(selectedItem).price; mMoneyLabel->setCaption("Money: " + toString(price) + " GP / Total: " + toString(price + mPlayerMoney) + " GP"); mMoneyLabel->adjustSize(); // Update Buttons mSellButton->setEnabled(mAmountItems > 0); mDecreaseButton->setEnabled(mAmountItems > 0); mIncreaseButton->setEnabled(mAmountItems < mMaxItems); } } void SellDialog::selectionChanged(const SelectionEvent &event) { int selectedItem = mShopItemList->getSelected(); if (selectedItem > -1) { const ItemInfo &info = itemDb->getItemInfo(mShopItems->at(selectedItem).id); mItemDescLabel->setCaption("Description: " + info.getDescription()); mItemEffectLabel->setCaption("Effect: " + info.getEffect()); } else { mItemDescLabel->setCaption("Description"); mItemEffectLabel->setCaption("Effect"); } } void SellDialog::setMoney(int amount) { mPlayerMoney = amount; mShopItemList->setPlayersMoney(amount); }