/*
* The Mana Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "gui/popupmenu.h"
#include "actorspritemanager.h"
#include "being.h"
#include "flooritem.h"
#include "graphics.h"
#include "item.h"
#include "localplayer.h"
#include "log.h"
#include "playerinfo.h"
#include "playerrelations.h"
#include "gui/chat.h"
#include "gui/inventorywindow.h"
#include "gui/itemamount.h"
#include "gui/widgets/browserbox.h"
#include "net/adminhandler.h"
#include "net/inventoryhandler.h"
#include "net/net.h"
#include "net/partyhandler.h"
#include "net/tradehandler.h"
#include "resources/itemdb.h"
#include "resources/iteminfo.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
#include
std::string tradePartnerName;
PopupMenu::PopupMenu():
Popup("PopupMenu"),
mBeingId(0),
mFloorItem(NULL),
mItem(NULL)
{
mBrowserBox = new BrowserBox;
mBrowserBox->setPosition(4, 4);
mBrowserBox->setHighlightMode(BrowserBox::BACKGROUND);
mBrowserBox->setOpaque(false);
mBrowserBox->setLinkHandler(this);
add(mBrowserBox);
}
void PopupMenu::showPopup(int x, int y, Being *being)
{
mBeingId = being->getId();
mBrowserBox->clearRows();
const std::string &name = being->getName();
switch (being->getType())
{
case ActorSprite::PLAYER:
{
// Players can be traded with.
mBrowserBox->addRow(strprintf("@@trade|%s@@",
strprintf(_("Trade with %s..."),
name.c_str()).c_str()));
// TRANSLATORS: Attacking a player.
mBrowserBox->addRow(strprintf("@@attack|%s@@",
strprintf(_("Attack %s"),
name.c_str()).c_str()));
// TRANSLATORS: Whispering a player.
mBrowserBox->addRow(strprintf("@@whisper|%s@@",
strprintf(_("Whisper %s"),
name.c_str()).c_str()));
mBrowserBox->addRow("##3---");
switch (player_relations.getRelation(name))
{
case PlayerRelation::NEUTRAL:
mBrowserBox->addRow(strprintf("@@friend|%s@@",
strprintf(_("Befriend %s"),
name.c_str()).c_str()));
case PlayerRelation::FRIEND:
mBrowserBox->addRow(strprintf("@@disregard|%s@@",
strprintf(_("Disregard %s"),
name.c_str()).c_str()));
mBrowserBox->addRow(strprintf("@@ignore|%s@@",
strprintf(_("Ignore %s"),
name.c_str()).c_str()));
break;
case PlayerRelation::DISREGARDED:
mBrowserBox->addRow(strprintf("@@unignore|%s@@",
strprintf(_("Unignore %s"),
name.c_str()).c_str()));
mBrowserBox->addRow(strprintf("@@ignore|%s@@",
strprintf(_("Completely ignore %s"),
name.c_str()).c_str()));
break;
case PlayerRelation::IGNORED:
mBrowserBox->addRow(strprintf("@@unignore|%s@@",
strprintf(_("Unignore %s"),
name.c_str()).c_str()));
break;
}
mBrowserBox->addRow(strprintf("@@follow|%s@@",
strprintf(_("Follow %s"),
name.c_str()).c_str()));
mBrowserBox->addRow(strprintf("@@guild|%s@@",
strprintf(_("Invite %s to join your guild"),
name.c_str()).c_str()));
if (player_node->isInParty())
mBrowserBox->addRow(strprintf("@@party|%s@@",
strprintf(_("Invite %s to join your party"),
name.c_str()).c_str()));
if (player_node->isGM())
{
mBrowserBox->addRow("##3---");
mBrowserBox->addRow(strprintf("@@admin-kick|%s@@",
_("Kick player")));
}
}
break;
case ActorSprite::NPC:
// NPCs can be talked to (single option, candidate for removal
// unless more options would be added)
mBrowserBox->addRow(strprintf("@@talk|%s@@",
strprintf(_("Talk to %s"),
name.c_str()).c_str()));
break;
case ActorSprite::MONSTER:
{
// Monsters can be attacked
mBrowserBox->addRow(strprintf("@@attack|%s@@",
strprintf(_("Attack %s"),
name.c_str()).c_str()));
if (player_node->isGM())
mBrowserBox->addRow(strprintf("@@admin-kick|%s@@",
_("Kick monster")));
}
break;
default:
/* Other beings aren't interesting... */
return;
}
mBrowserBox->addRow(strprintf("@@name|%s@@", _("Add name to chat")));
//mBrowserBox->addRow(strprintf("@@look|%s@@", _("Look To")));
mBrowserBox->addRow("##3---");
mBrowserBox->addRow(strprintf("@@cancel|%s@@", _("Cancel")));
showPopup(x, y);
}
void PopupMenu::showPopup(int x, int y, FloorItem *floorItem)
{
mFloorItem = floorItem;
ItemInfo info = floorItem->getInfo();
mBrowserBox->clearRows();
// Floor item can be picked up (single option, candidate for removal)
std::string name = info.getName();
mBrowserBox->addRow(strprintf("@@pickup|%s@@", strprintf(_("Pick up %s"),
name.c_str()).c_str()));
mBrowserBox->addRow(strprintf("@@chat|%s@@", _("Add to chat")));
//mBrowserBox->addRow(strprintf("@@look|%s@@", _("Look To")));
mBrowserBox->addRow("##3---");
mBrowserBox->addRow(strprintf("@@cancel|%s@@", _("Cancel")));
showPopup(x, y);
}
void PopupMenu::handleLink(const std::string &link)
{
Being *being = actorSpriteManager->findBeing(mBeingId);
// Talk To action
if (link == "talk" && being && being->canTalk())
{
being->talkTo();
}
// Trade action
else if (link == "trade" && being &&
being->getType() == ActorSprite::PLAYER)
{
Net::getTradeHandler()->request(being);
tradePartnerName = being->getName();
}
// Attack action
else if (link == "attack" && being)
{
player_node->attack(being, true);
}
else if (link == "whisper" && being)
{
chatWindow->addInputText("/w \"" + being->getName() + "\" ");
}
else if (link == "unignore" && being &&
being->getType() == ActorSprite::PLAYER)
{
player_relations.setRelation(being->getName(), PlayerRelation::NEUTRAL);
}
else if (link == "ignore" && being &&
being->getType() == ActorSprite::PLAYER)
{
player_relations.setRelation(being->getName(), PlayerRelation::IGNORED);
}
else if (link == "disregard" && being &&
being->getType() == ActorSprite::PLAYER)
{
player_relations.setRelation(being->getName(), PlayerRelation::DISREGARDED);
}
else if (link == "friend" && being &&
being->getType() == ActorSprite::PLAYER)
{
player_relations.setRelation(being->getName(), PlayerRelation::FRIEND);
}
// Guild action
else if (link == "guild" && being &&
being->getType() == ActorSprite::PLAYER)
{
player_node->inviteToGuild(being);
}
// Follow Player action
else if (link == "follow" && being)
{
player_node->setFollow(being->getName());
}
// Pick Up Floor Item action
else if ((link == "pickup") && mFloorItem)
{
player_node->pickUp(mFloorItem);
}
// Look To action
else if (link == "look")
{
}
else if (link == "use")
{
assert(mItem);
if (mItem->isEquipment())
{
if (mItem->isEquipped())
Net::getInventoryHandler()->unequipItem(mItem);
else
Net::getInventoryHandler()->equipItem(mItem);
}
else
{
Net::getInventoryHandler()->useItem(mItem);
}
}
else if (link == "chat")
{
if (mItem)
chatWindow->addItemText(mItem->getInfo().getName());
else if (mFloorItem)
chatWindow->addItemText(mFloorItem->getInfo().getName());
}
else if (link == "split")
{
ItemAmountWindow::showWindow(ItemAmountWindow::ItemSplit,
inventoryWindow, mItem);
}
else if (link == "drop")
{
ItemAmountWindow::showWindow(ItemAmountWindow::ItemDrop,
inventoryWindow, mItem);
}
else if (link == "store")
{
ItemAmountWindow::showWindow(ItemAmountWindow::StoreAdd,
inventoryWindow, mItem);
}
else if (link == "retrieve")
{
ItemAmountWindow::showWindow(ItemAmountWindow::StoreRemove, mWindow,
mItem);
}
else if (link == "party" && being &&
being->getType() == ActorSprite::PLAYER)
{
Net::getPartyHandler()->invite(being);
}
else if (link == "name" && being)
{
const std::string &name = being->getName();
chatWindow->addInputText(name);
}
else if (link == "admin-kick" &&
being &&
(being->getType() == ActorSprite::PLAYER ||
being->getType() == ActorSprite::MONSTER))
{
Net::getAdminHandler()->kick(being->getId());
}
// Unknown actions
else if (link != "cancel")
{
logger->log("PopupMenu: Warning, unknown action '%s'", link.c_str());
}
setVisible(false);
mBeingId = 0;
mFloorItem = NULL;
mItem = NULL;
}
void PopupMenu::showPopup(Window *parent, int x, int y, Item *item,
bool isInventory)
{
assert(item);
mItem = item;
mWindow = parent;
mBrowserBox->clearRows();
if (isInventory)
{
if (item->isEquipment())
{
if (item->isEquipped())
mBrowserBox->addRow(strprintf("@@use|%s@@", _("Unequip")));
else
mBrowserBox->addRow(strprintf("@@use|%s@@", _("Equip")));
}
else
mBrowserBox->addRow(strprintf("@@use|%s@@", _("Use")));
if (item->getQuantity() > 1)
mBrowserBox->addRow(strprintf("@@drop|%s@@", _("Drop...")));
else
mBrowserBox->addRow(strprintf("@@drop|%s@@", _("Drop")));
if (Net::getInventoryHandler()->canSplit(item))
{
mBrowserBox->addRow(strprintf("@@split|%s@@", _("Split")));
}
if (PlayerInfo::getStorageCount() > 0)
{
mBrowserBox->addRow(strprintf("@@store|%s@@", _("Store")));
}
}
// Assume in storage for now
// TODO: make this whole system more flexible, if needed
else
{
mBrowserBox->addRow(strprintf("@@retrieve|%s@@", _("Retrieve")));
}
mBrowserBox->addRow(strprintf("@@chat|%s@@", _("Add to chat")));
mBrowserBox->addRow("##3---");
mBrowserBox->addRow(strprintf("@@cancel|%s@@", _("Cancel")));
showPopup(x, y);
}
void PopupMenu::showPopup(int x, int y)
{
setContentSize(mBrowserBox->getWidth() + 8, mBrowserBox->getHeight() + 8);
if (graphics->getWidth() < (x + getWidth() + 5))
x = graphics->getWidth() - getWidth();
if (graphics->getHeight() < (y + getHeight() + 5))
y = graphics->getHeight() - getHeight();
setPosition(x, y);
setVisible(true);
requestMoveToTop();
}