/* * Aethyra * Copyright (C) 2004 The Mana World Development Team * * This file is part of Aethyra based on original code * from The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "button.h" #include "npcstringdialog.h" #include "textfield.h" #include "widgets/layout.h" #include "../npc.h" #include "../net/messageout.h" #include "../net/protocol.h" #include "../utils/gettext.h" NpcStringDialog::NpcStringDialog(Network *network): Window(_("NPC Text Request")), mNetwork(network) { setWindowName("NPCInput"); mValueField = new TextField(""); setDefaultSize(175, 75, ImageRect::CENTER); okButton = new Button(_("OK"), "ok", this); cancelButton = new Button(_("Cancel"), "cancel", this); place(0, 0, mValueField, 3); place(1, 1, cancelButton); place(2, 1, okButton); loadWindowState(); } std::string NpcStringDialog::getValue() { return mValueField->getText(); } void NpcStringDialog::setValue(const std::string &value) { mValueField->setText(value); } void NpcStringDialog::action(const gcn::ActionEvent &event) { if (event.getId() == "cancel") mValueField->setText(""); setVisible(false); NPC::mTalking = false; std::string text = mValueField->getText(); mValueField->setText(""); MessageOut outMsg(mNetwork); outMsg.writeInt16(CMSG_NPC_STR_RESPONSE); outMsg.writeInt16(text.length() + 9); outMsg.writeInt32(current_npc); outMsg.writeString(text, text.length()); outMsg.writeInt8(0); current_npc = 0; } bool NpcStringDialog::isInputFocused() { return mValueField->isFocused(); } void NpcStringDialog::requestFocus() { mValueField->requestFocus(); }