/* * The Mana World * Copyright (C) 2004 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef GUI_NPCLISTDIALOG_H #define GUI_NPCLISTDIALOG_H #include "window.h" #include #include #include class Network; /** * The npc list dialog. * * \ingroup Interface */ class NpcListDialog : public Window, public gcn::ActionListener, public gcn::ListModel { public: /** * Constructor. * * @see Window::Window */ NpcListDialog(Network *network); /** * Called when receiving actions from the widgets. */ void action(const gcn::ActionEvent &event); /** * Returns the number of items in the choices list. */ int getNumberOfElements(); /** * Returns the name of item number i of the choices list. */ std::string getElementAt(int i); /** * Fills the options list for an NPC dialog. * * @param itemString A string with the options separated with colons. */ void parseItems(const std::string &itemString); /** * Resets the list by removing all items. */ void reset(); void setVisible(bool visible); private: Network *mNetwork; gcn::ListBox *mItemList; std::vector mItems; }; #endif // GUI_NPCLISTDIALOG_H