/* * Aethyra * Copyright (C) 2004 The Mana World Development Team * * This file is part of Aethyra based on original code * from The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "button.h" #include "listbox.h" #include "npclistdialog.h" #include "scrollarea.h" #include "widgets/layout.h" #include "../npc.h" #include "../net/messageout.h" #include "../net/protocol.h" #include "../utils/gettext.h" NpcListDialog::NpcListDialog(Network *network): Window(_("NPC")), mNetwork(network) { setResizable(true); setMinWidth(200); setMinHeight(150); setDefaultSize(0, 0, 260, 200); mItemList = new ListBox(this); mItemList->setWrappingEnabled(true); scrollArea = new ScrollArea(mItemList); okButton = new Button(_("OK"), "ok", this); cancelButton = new Button(_("Cancel"), "cancel", this); setContentSize(260, 175); scrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); place(0, 0, scrollArea, 5).setPadding(3); place(3, 1, okButton); place(4, 1, cancelButton); Layout &layout = getLayout(); layout.setRowHeight(0, Layout::AUTO_SET); loadWindowState(); setLocationRelativeTo(getParent()); } int NpcListDialog::getNumberOfElements() { return mItems.size(); } std::string NpcListDialog::getElementAt(int i) { return mItems[i]; } void NpcListDialog::parseItems(const std::string &itemString) { std::istringstream iss(itemString); std::string tmp; while (getline(iss, tmp, ':')) mItems.push_back(tmp); } void NpcListDialog::reset() { NPC::mTalking = false; mItemList->setSelected(-1); mItems.clear(); } void NpcListDialog::action(const gcn::ActionEvent &event) { int choice = 0; if (event.getId() == "ok") { // Send the selected index back to the server int selectedIndex = mItemList->getSelected(); if (selectedIndex > -1) choice = selectedIndex + 1; } else if (event.getId() == "cancel") { choice = 0xff; // 0xff means cancel } if (choice) { setVisible(false); reset(); MessageOut outMsg(mNetwork); outMsg.writeInt16(CMSG_NPC_LIST_CHOICE); outMsg.writeInt32(current_npc); outMsg.writeInt8(choice); current_npc = 0; } } void NpcListDialog::requestFocus() { mItemList->requestFocus(); mItemList->setSelected(0); }