/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "npc_text.h" #include "textbox.h" #include "../npc.h" NpcTextDialog::NpcTextDialog(): Window("NPC") { setResizable(true); setMinWidth(200); setMinHeight(150); mTextBox = new TextBox; mTextBox->setEditable(false); scrollArea = new ScrollArea(mTextBox); okButton = new Button("OK", "ok", this); setContentSize(260, 175); scrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); scrollArea->setVerticalScrollPolicy(gcn::ScrollArea::SHOW_ALWAYS); scrollArea->setDimension(gcn::Rectangle( 5, 5, 250, 160 - okButton->getHeight())); okButton->setPosition( 260 - 5 - okButton->getWidth(), 175 - 5 - okButton->getHeight()); add(scrollArea); add(okButton); setLocationRelativeTo(getParent()); } void NpcTextDialog::setText(const std::string &text) { mText = text; draw(); } void NpcTextDialog::addText(const std::string &text) { mText = mTextBox->getText() + text + "\n"; draw(); } void NpcTextDialog::widgetResized(const gcn::Event &event) { Window::widgetResized(event); draw(); } void NpcTextDialog::draw() { const gcn::Rectangle &area = getChildrenArea(); const int width = area.width; const int height = area.height; mTextBox->setMinWidth(width - 30); mTextBox->setTextWrapped(mText); scrollArea->setDimension(gcn::Rectangle( 5, 5, width - 10, height - 15 - okButton->getHeight())); okButton->setPosition( width - 5 - okButton->getWidth(), height - 5 - okButton->getHeight()); } void NpcTextDialog::action(const gcn::ActionEvent &event) { if (event.getId() == "ok") { setText(""); setVisible(false); if (current_npc) current_npc->nextDialog(); current_npc = 0; } }