/*
* The Mana Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef MINISTATUS_H
#define MINISTATUS_H
#include "gui/widgets/popup.h"
#include
class AnimatedSprite;
class Graphics;
class ProgressBar;
class TextPopup;
/**
* The player mini-status dialog.
*
* \ingroup Interface
*/
class MiniStatusWindow : public Popup
{
public:
MiniStatusWindow();
/**
* Sets one of the icons.
*/
void setIcon(int index, AnimatedSprite *sprite);
void eraseIcon(int index);
void drawIcons(Graphics *graphics);
void update(int id); // Same types as status window
void logic(); // Updates icons
void draw(gcn::Graphics *graphics)
{ drawChildren(graphics); }
void mouseMoved(gcn::MouseEvent &mouseEvent);
void mouseExited(gcn::MouseEvent &event);
private:
bool isInBar(ProgressBar *bar, int x, int y) const;
/*
* Mini Status Bars
*/
ProgressBar *mHpBar;
ProgressBar *mMpBar;
ProgressBar *mXpBar;
TextPopup *mTextPopup;
std::vector mIcons;
};
extern MiniStatusWindow *miniStatusWindow;
#endif