/* * The Mana World * Copyright (C) 2004-2005 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef MINIMAP_H #define MINIMAP_H #include "window.h" class Image; /** * Minimap dialog. * * \ingroup Interface */ class Minimap : public Window { public: /** * Constructor. */ Minimap(); /** * Destructor. */ ~Minimap(); /** * Sets the map image that should be displayed. */ void setMapImage(Image *img); /** * Sets the map proportion (1 means 1 tile to one pixel, .5 means 2 tiles to 1 pixel, etc.) */ void setProportion(float proportion) { mProportion = proportion; } /** * Toggles the displaying of the minimap. */ void toggle(); /** * Draws the minimap. */ void draw(gcn::Graphics *graphics); private: Image *mMapImage; float mProportion; static bool mShow; }; extern Minimap *minimap; #endif