/* * The Mana World * Copyright 2004-2005 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "minimap.h" #include "../being.h" #include "../beingmanager.h" #include "../graphics.h" #include "../localplayer.h" #include "../resources/image.h" Minimap::Minimap(): Window("Map"), mMapImage(NULL), mProportion(0.5) { setCloseButton(true); setWindowName("MiniMap"); } Minimap::~Minimap() { if (mMapImage) { mMapImage->decRef(); } } void Minimap::setMapImage(Image *img) { if (mMapImage) { mMapImage->decRef(); } mMapImage = img; if (mMapImage) { int offsetX = getPadding(); int offsetY = getTitleBarHeight(); mMapImage->setAlpha(0.7); setDefaultSize(offsetX, offsetY, mMapImage->getWidth() < (100 + offsetX) ? mMapImage->getWidth() : (100 + offsetX), mMapImage->getHeight() < (100 + offsetY) ? mMapImage->getHeight() : (100 + offsetY)); loadWindowState(); } else { setVisible(false); } } void Minimap::draw(gcn::Graphics *graphics) { Window::draw(graphics); const gcn::Rectangle a = getChildrenArea(); int mapOriginX = a.x; int mapOriginY = a.y; if (mMapImage) { if (mMapImage->getWidth() > a.width || mMapImage->getHeight() > a.height) { mapOriginX += ((a.width) / 2) - (player_node->mX * mProportion); mapOriginY += ((a.height) / 2) - (player_node->mY * mProportion); } static_cast(graphics)-> drawImage(mMapImage, mapOriginX, mapOriginY); } const Beings &beings = beingManager->getAll(); Beings::const_iterator bi; for (bi = beings.begin(); bi != beings.end(); bi++) { const Being *being = (*bi); int dotSize = 2; switch (being->getType()) { case Being::PLAYER: if (being == player_node) { dotSize = 3; graphics->setColor(gcn::Color(61, 209, 52)); break; } graphics->setColor(gcn::Color(61, 52, 209)); break; case Being::MONSTER: graphics->setColor(gcn::Color(209, 52, 61)); break; case Being::NPC: graphics->setColor(gcn::Color(255, 255, 0)); break; default: continue; } const int offset = (int) ((dotSize - 1) * mProportion); graphics->fillRectangle(gcn::Rectangle( (int) (being->mX * mProportion) + mapOriginX - offset, (int) (being->mY * mProportion) + mapOriginY - offset, dotSize, dotSize)); } }