/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net) */ #include "login.h" #include "gui.h" #include "../graphic/graphic.h" // Dialog parts gcn::Container *dialog; gcn::Label *userLabel; gcn::Label *passLabel; gcn::TextField *userField; gcn::TextField *passField; gcn::CheckBox *keepCheck; gcn::Button *okButton; gcn::Button *cancelButton; void LoginActionListener::action(const std::string& eventId) { if (eventId == "ok") { const std::string user = userField->getText(); log("Network", "Username is %s", user.c_str()); // Store config settings set_config_int("login", "remember", keepCheck->isMarked()); if (keepCheck->isMarked()) { set_config_string("login", "username", user.c_str()); } else { set_config_string("login", "username", ""); } // Check login if (user.length() == 0) { ok("Error", "Enter your username first"); warning("Enter your username first"); state = LOGIN; } else { server_login(user, passField->getText()); close_session(); } } else if (eventId == "cancel") { state = EXIT; } } /* * Display login GUI */ void login() { // Create dialog dialog = new gcn::Container(); userLabel = new gcn::Label("Name:"); passLabel = new gcn::Label("Password:"); userField = new gcn::TextField("player"); passField = new gcn::TextField(); keepCheck = new gcn::CheckBox("Keep", false); okButton = new gcn::Button("OK"); cancelButton = new gcn::Button("Cancel"); dialog->setDimension(gcn::Rectangle(300, 250, 200, 80)); userLabel->setPosition(4, 14); passLabel->setPosition(4, 34); userField->setPosition(60, 10); passField->setPosition(60, 30); userField->setWidth(130); passField->setWidth(130); keepCheck->setPosition(4, 52); keepCheck->setMarked(get_config_int("login", "remember", 0)); okButton->setPosition(120, 52); cancelButton->setPosition(146, 52); userField->setEventId("ok"); passField->setEventId("ok"); keepCheck->setEventId("ok"); okButton->setEventId("ok"); cancelButton->setEventId("cancel"); LoginActionListener *loginActionListener = new LoginActionListener(); userField->addActionListener(loginActionListener); passField->addActionListener(loginActionListener); keepCheck->addActionListener(loginActionListener); okButton->addActionListener(loginActionListener); cancelButton->addActionListener(loginActionListener); dialog->add(userLabel); dialog->add(passLabel); dialog->add(userField); dialog->add(passField); dialog->add(keepCheck); dialog->add(okButton); dialog->add(cancelButton); guiTop->add(dialog); if (get_config_int("login", "remember", 0)) { if (get_config_string("login", "username", 0)) { userField->setText(get_config_string("login", "username", "")); } } userField->requestFocus(); userField->setCaretPosition(userField->getText().length()); while (state == LOGIN) { clear_bitmap(buffer); blit((BITMAP *)graphic[LOGIN_BMP].dat, buffer, 0, 0, 0, 0, 800, 600); gui_update(NULL); blit(buffer, screen, 0, 0, 0, 0, 800, 600); if (key[KEY_ESC]) { state = EXIT; } } delete dialog; delete userLabel; delete passLabel; delete userField; delete passField; delete keepCheck; delete okButton; delete cancelButton; } /** Attempt to login to login server */ void server_login(const std::string& user, const std::string& pass) { strncpy(username, user.c_str(), LEN_USERNAME); strncpy(password, pass.c_str(), LEN_PASSWORD); int ret; // Connect to login server ret = open_session(get_config_string("server", "host", 0), get_config_int("server", "port", 0)); if (ret == SOCKET_ERROR) { state = LOGIN; ok("Error", "Unable to connect to login server"); warning("Unable to connect to login server"); return; } // Send login infos WFIFOW(0) = net_w_value(0x0064); WFIFOL(2) = 0; memcpy(WFIFOP(6), username, 24); memcpy(WFIFOP(30), password, 24); WFIFOB(54) = 0; WFIFOSET(55); while((in_size<23)||(out_size>0))flush(); log("Network", "Packet ID: %x", RFIFOW(0)); log("Network", "Packet length: %d", get_packet_length(RFIFOW(0))); if(RFIFOW(0)==0x0069) { while(in_size