/* * The Mana World * Copyright (C) 2008 The Legend of Mazzeroth Development Team * Copyright (C) 2008 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "gui/itempopup.h" #include "gui/gui.h" #include "gui/palette.h" #include "gui/widgets/textbox.h" #include "graphics.h" #include "units.h" #include "utils/gettext.h" #include "utils/stringutils.h" #include #include ItemPopup::ItemPopup(): Popup("ItemPopup") { // Item Name mItemName = new gcn::Label; mItemName->setFont(boldFont); mItemName->setPosition(getPadding(), getPadding()); const int fontHeight = getFont()->getHeight(); // Item Description mItemDesc = new TextBox; mItemDesc->setEditable(false); mItemDesc->setPosition(getPadding(), fontHeight); // Item Effect mItemEffect = new TextBox; mItemEffect->setEditable(false); mItemEffect->setPosition(getPadding(), 2 * fontHeight + 2 * getPadding()); // Item Weight mItemWeight = new TextBox; mItemWeight->setEditable(false); mItemWeight->setPosition(getPadding(), 3 * fontHeight + 4 * getPadding()); add(mItemName); add(mItemDesc); add(mItemEffect); add(mItemWeight); addMouseListener(this); loadPopupConfiguration(); } ItemPopup::~ItemPopup() { } void ItemPopup::setItem(const ItemInfo &item) { if (item.getName() == mItemName->getCaption()) return; mItemType = item.getType(); mItemName->setCaption(item.getName()); mItemName->adjustSize(); mItemName->setForegroundColor(getColor(mItemType)); mItemDesc->setTextWrapped(item.getDescription(), 196); mItemEffect->setTextWrapped(item.getEffect(), 196); mItemWeight->setTextWrapped(strprintf(_("Weight: %s"), Units::formatWeight(item.getWeight()).c_str()), 196); int minWidth = mItemName->getWidth(); if (mItemDesc->getMinWidth() > minWidth) minWidth = mItemDesc->getMinWidth(); if (mItemEffect->getMinWidth() > minWidth) minWidth = mItemEffect->getMinWidth(); if (mItemWeight->getMinWidth() > minWidth) minWidth = mItemWeight->getMinWidth(); minWidth += 8; setWidth(minWidth); const int numRowsDesc = mItemDesc->getNumberOfRows(); const int numRowsEffect = mItemEffect->getNumberOfRows(); const int numRowsWeight = mItemWeight->getNumberOfRows(); const int height = getFont()->getHeight(); if (item.getEffect().empty()) { setContentSize(minWidth, (numRowsDesc + numRowsWeight + getPadding()) * height); mItemWeight->setPosition(getPadding(), (numRowsDesc + getPadding()) * height); } else { setContentSize(minWidth, (numRowsDesc + numRowsEffect + numRowsWeight + getPadding()) * height); mItemWeight->setPosition(getPadding(), (numRowsDesc + numRowsEffect + getPadding()) * height); } mItemDesc->setPosition(getPadding(), 2 * height); mItemEffect->setPosition(getPadding(), (numRowsDesc + getPadding()) * height); } gcn::Color ItemPopup::getColor(ItemType type) { switch (type) { case ITEM_UNUSABLE: return guiPalette->getColor(Palette::GENERIC); case ITEM_USABLE: return guiPalette->getColor(Palette::USABLE); case ITEM_EQUIPMENT_ONE_HAND_WEAPON: return guiPalette->getColor(Palette::ONEHAND); case ITEM_EQUIPMENT_TWO_HANDS_WEAPON: return guiPalette->getColor(Palette::TWOHAND); case ITEM_EQUIPMENT_TORSO: return guiPalette->getColor(Palette::TORSO); case ITEM_EQUIPMENT_ARMS: return guiPalette->getColor(Palette::ARMS); case ITEM_EQUIPMENT_HEAD: return guiPalette->getColor(Palette::HEAD); case ITEM_EQUIPMENT_LEGS: return guiPalette->getColor(Palette::LEGS); case ITEM_EQUIPMENT_SHIELD: return guiPalette->getColor(Palette::SHIELD); case ITEM_EQUIPMENT_RING: return guiPalette->getColor(Palette::RING); case ITEM_EQUIPMENT_NECKLACE: return guiPalette->getColor(Palette::NECKLACE); case ITEM_EQUIPMENT_FEET: return guiPalette->getColor(Palette::FEET); case ITEM_EQUIPMENT_AMMO: return guiPalette->getColor(Palette::AMMO); default: return guiPalette->getColor(Palette::UNKNOWN_ITEM); } } void ItemPopup::view(int x, int y) { const int distance = 20; int posX = std::max(0, x - getWidth() / 2); int posY = y + distance; if (posX > graphics->getWidth() - getWidth()) posX = graphics->getWidth() - getWidth(); if (posY > graphics->getHeight() - getHeight()) posY = y - getHeight() - distance; setPosition(posX, posY); setVisible(true); requestMoveToTop(); } void ItemPopup::mouseMoved(gcn::MouseEvent &event) { // When the mouse moved on top of the popup, hide it setVisible(false); }