/* * The Mana World * Copyright (C) 2004 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "gui/itemcontainer.h" #include "gui/chat.h" #include "gui/itempopup.h" #include "gui/palette.h" #include "gui/sdlinput.h" #include "gui/viewport.h" #include "graphics.h" #include "inventory.h" #include "item.h" #include "itemshortcut.h" #include "localplayer.h" #include "log.h" #include "resources/image.h" #include "resources/iteminfo.h" #include "resources/resourcemanager.h" #include "utils/stringutils.h" #include #include // TODO: Add support for adding items to the item shortcut window (global // itemShortcut). static const int BOX_WIDTH = 36; static const int BOX_HEIGHT = 44; ItemContainer::ItemContainer(Inventory *inventory, int gridColumns, int gridRows, bool forceQuantity): mInventory(inventory), mGridColumns(gridColumns), mGridRows(gridRows), mSelectedItem(NULL), mHighlightedItem(NULL), mSelectionStatus(SEL_NONE), mForceQuantity(forceQuantity), mSwapItems(false), mDescItems(false) { mItemPopup = new ItemPopup; setFocusable(true); ResourceManager *resman = ResourceManager::getInstance(); mSelImg = resman->getImage("graphics/gui/selection.png"); if (!mSelImg) logger->error("Unable to load selection.png"); addKeyListener(this); addMouseListener(this); setSize((BOX_WIDTH - 1) * mGridColumns + 1, (BOX_HEIGHT - 1) * mGridRows + 1); } ItemContainer::~ItemContainer() { mSelImg->decRef(); delete mItemPopup; } void ItemContainer::draw(gcn::Graphics *graphics) { Graphics *g = static_cast(graphics); for (int i = 0; i < mGridColumns; i++) { for (int j = 0; j < mGridRows; j++) { // Items positions made to overlap on another. int itemX = i * (BOX_WIDTH - 1); int itemY = j * (BOX_HEIGHT - 1); // Set color to black. g->setColor(gcn::Color(0, 0, 0)); // Draw box border. g->drawRectangle( gcn::Rectangle(itemX, itemY, BOX_WIDTH, BOX_HEIGHT)); Item *item = mInventory->getItem((j * mGridColumns) + i); if (!item || item->getId() == 0) continue; Image *image = item->getImage(); if (image) { if (item == mSelectedItem) { if (mSelectionStatus == SEL_DRAGGING) { // Reposition the coords to that of the cursor. itemX = mDragPosX - (BOX_WIDTH / 2); itemY = mDragPosY - (BOX_HEIGHT / 2); } else { // Draw selected image. g->drawImage(mSelImg, itemX, itemY); } } g->drawImage(image, itemX, itemY); } // Draw item caption std::string caption; if (item->getQuantity() > 1 || mForceQuantity) caption = toString(item->getQuantity()); else if (item->isEquipped()) caption = "(Eq)"; if (item->isEquipped()) g->setColor(guiPalette->getColor(Palette::ITEM_EQUIPPED)); g->drawText(caption, itemX + BOX_WIDTH / 2, itemY + BOX_HEIGHT - 14, gcn::Graphics::CENTER); } } if (isFocused() && mHighlightedItem) { // Items positions made to overlap on another. const int i = mHighlightedItem->getInvIndex(); const int itemX = (i % mGridColumns) * (BOX_WIDTH - 1); const int itemY = (i / mGridColumns) * (BOX_HEIGHT - 1); // Set color to orange. g->setColor(gcn::Color(255, 128, 0)); // Draw box border. g->drawRectangle(gcn::Rectangle(itemX, itemY, BOX_WIDTH, BOX_HEIGHT)); } } void ItemContainer::selectNone() { setSelectedItem(NULL); } void ItemContainer::setSelectedItem(Item *item) { if (mSelectedItem != item) { mSelectedItem = item; distributeValueChangedEvent(); } } void ItemContainer::distributeValueChangedEvent() { SelectionListenerIterator iter; for (iter = mSelectionListeners.begin(); iter != mSelectionListeners.end(); ++iter) { gcn::SelectionEvent event(this); (*iter)->valueChanged(event); } } void ItemContainer::keyPressed(gcn::KeyEvent &event) { switch (event.getKey().getValue()) { case Key::LEFT: moveHighlight(Left); break; case Key::RIGHT: moveHighlight(Right); break; case Key::UP: moveHighlight(Up); break; case Key::DOWN: moveHighlight(Down); break; case Key::SPACE: keyAction(); break; case Key::LEFT_ALT: case Key::RIGHT_ALT: mSwapItems = true; break; case Key::RIGHT_CONTROL: mDescItems = true; break; } } void ItemContainer::keyReleased(gcn::KeyEvent &event) { switch (event.getKey().getValue()) { case Key::LEFT_ALT: case Key::RIGHT_ALT: mSwapItems = false; break; case Key::RIGHT_CONTROL: mDescItems = false; break; } } void ItemContainer::mousePressed(gcn::MouseEvent &event) { const int button = event.getButton(); if (button == gcn::MouseEvent::LEFT || button == gcn::MouseEvent::RIGHT) { const int index = getSlotIndex(event.getX(), event.getY()); if (index == Inventory::NO_SLOT_INDEX) { return; } Item *item = mInventory->getItem(index); // put item name into chat window if (mDescItems) { chatWindow->addItemText(item->getInfo().getName()); } if (mSelectedItem && mSelectedItem == item) { mSelectionStatus = SEL_DESELECTING; } else if (item && item->getId()) { setSelectedItem(item); mSelectionStatus = SEL_SELECTING; itemShortcut->setItemSelected(item->getId()); } else { setSelectedItem(NULL); mSelectionStatus = SEL_NONE; } } } void ItemContainer::mouseDragged(gcn::MouseEvent &event) { if (mSelectionStatus != SEL_NONE) { mSelectionStatus = SEL_DRAGGING; mDragPosX = event.getX(); mDragPosY = event.getY(); } } void ItemContainer::mouseReleased(gcn::MouseEvent &event) { switch (mSelectionStatus) { case SEL_SELECTING: mSelectionStatus = SEL_SELECTED; return; case SEL_DESELECTING: setSelectedItem(NULL); mSelectionStatus = SEL_NONE; return; case SEL_DRAGGING: mSelectionStatus = SEL_SELECTED; break; default: return; }; int index = getSlotIndex(event.getX(), event.getY()); if (index == Inventory::NO_SLOT_INDEX) return; Item *item = mInventory->getItem(index); if (item == mSelectedItem) return; player_node->moveInvItem(mSelectedItem, index); setSelectedItem(NULL); mSelectionStatus = SEL_NONE; } // Show ItemTooltip void ItemContainer::mouseMoved(gcn::MouseEvent &event) { Item *item = mInventory->getItem(getSlotIndex(event.getX(), event.getY())); if (item) { mItemPopup->setItem(item->getInfo()); mItemPopup->view(viewport->getMouseX(), viewport->getMouseY()); } else { mItemPopup->setVisible(false); } } // Hide ItemTooltip void ItemContainer::mouseExited(gcn::MouseEvent &event) { mItemPopup->setVisible(false); } int ItemContainer::getSlotIndex(int x, int y) const { if (x < getWidth() && y < getHeight()) { // Takes into account, boxes are overlapping each other. return (y / (BOX_HEIGHT - 1)) * mGridColumns + (x / (BOX_WIDTH - 1)); } return Inventory::NO_SLOT_INDEX; } void ItemContainer::keyAction() { // If there is no highlight then return. if (!mHighlightedItem) return; // If the highlight is on the selected item, then deselect it. if (mHighlightedItem == mSelectedItem) { setSelectedItem(NULL); mSelectionStatus = SEL_NONE; } // Check and swap items if necessary. else if (mSwapItems && mSelectedItem && mHighlightedItem->getId()) { player_node->moveInvItem( mSelectedItem, mHighlightedItem->getInvIndex()); setSelectedItem(mHighlightedItem); } // If the highlight is on an item then select it. else if (mHighlightedItem->getId()) { setSelectedItem(mHighlightedItem); mSelectionStatus = SEL_SELECTED; } // If the highlight is on a blank space then move it. else if (mSelectedItem) { player_node->moveInvItem( mSelectedItem, mHighlightedItem->getInvIndex()); setSelectedItem(NULL); mSelectionStatus = SEL_NONE; } } void ItemContainer::moveHighlight(Direction direction) { if (!mHighlightedItem) { if (mSelectedItem) { mHighlightedItem = mSelectedItem; } else { mHighlightedItem = mInventory->getItem(0); } return; } switch (direction) { case Left: if (mHighlightedItem->getInvIndex() % mGridColumns == 0) { mHighlightedItem += mGridColumns; } mHighlightedItem--; break; case Right: if ((mHighlightedItem->getInvIndex() % mGridColumns) == (mGridColumns - 1)) { mHighlightedItem -= mGridColumns; } mHighlightedItem++; break; case Up: if (mHighlightedItem->getInvIndex() / mGridColumns == 0) { mHighlightedItem += (mGridColumns * mGridRows); } mHighlightedItem -= mGridColumns; break; case Down: if ((mHighlightedItem->getInvIndex() / mGridColumns) == (mGridRows - 1)) { mHighlightedItem -= (mGridColumns * mGridRows); } mHighlightedItem += mGridColumns; break; } }