/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "item_amount.h" #include "button.h" #include "inttextbox.h" #include "slider.h" #include "trade.h" #include "../item.h" #include "../localplayer.h" ItemAmountWindow::ItemAmountWindow(int usage, Window *parent, Item *item): Window("Select amount of items to drop.", true, parent), mItem(item) { // New labels mItemAmountTextBox = new IntTextBox(1); // New buttons Button *minusButton = new Button("-", "Minus", this); Button *plusButton = new Button("+", "Plus", this); Button *okButton = new Button("Okay", "Drop", this); Button *cancelButton = new Button("Cancel", "Cancel", this); mItemAmountSlide = new Slider(1.0, mItem->getQuantity()); mItemAmountTextBox->setRange(1, mItem->getQuantity()); mItemAmountSlide->setDimension(gcn::Rectangle(5, 120, 180, 10)); // Set button events Id mItemAmountSlide->setActionEventId("Slide"); // Set position mItemAmountTextBox->setPosition(35, 10); mItemAmountTextBox->setSize(24, 16); plusButton->setPosition(60, 5); minusButton->setPosition(10, 5); mItemAmountSlide->setPosition(10, 35); okButton->setPosition(10, 50); cancelButton->setPosition(60, 50); // Assemble add(mItemAmountTextBox); add(plusButton); add(minusButton); add(mItemAmountSlide); add(okButton); add(cancelButton); mItemAmountSlide->addActionListener(this); resetAmount(); switch (usage) { case AMOUNT_TRADE_ADD: setCaption("Select amount of items to trade."); okButton->setActionEventId("AddTrade"); break; case AMOUNT_ITEM_DROP: setCaption("Select amount of items to drop."); okButton->setActionEventId("Drop"); break; default: break; } setContentSize(200, 80); setLocationRelativeTo(getParentWindow()); setVisible(true); } void ItemAmountWindow::resetAmount() { mItemAmountTextBox->setInt(1); } void ItemAmountWindow::action(const gcn::ActionEvent &event) { int amount = mItemAmountTextBox->getInt(); if (event.getId() == "Cancel") { scheduleDelete(); } else if (event.getId() == "Drop") { player_node->dropItem(mItem, mItemAmountTextBox->getInt()); scheduleDelete(); } else if (event.getId() == "AddTrade") { tradeWindow->tradeItem(mItem, mItemAmountTextBox->getInt()); scheduleDelete(); } else if (event.getId() == "Plus") { amount++; } else if (event.getId() == "Minus") { amount--; } else if (event.getId() == "Slide") { amount = static_cast(mItemAmountSlide->getValue()); } mItemAmountTextBox->setInt(amount); mItemAmountSlide->setValue(amount); }