/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id $ */ #include "item_amount.h" #include "button.h" #include "../engine.h" #include "../main.h" ItemAmountWindow::ItemAmountWindow(int usage, Window *parent): Window("Select amount of items to drop.", true, parent) { // New labels itemAmountLabel = new gcn::Label("1"); // New buttons itemAmountMinusButton = new Button("-"); itemAmountPlusButton = new Button("+"); itemAmountOkButton = new Button("Okay"); itemAmountCancelButton = new Button("Cancel"); // Set button events Id itemAmountMinusButton->setEventId("Minus"); itemAmountPlusButton->setEventId("Plus"); itemAmountOkButton->setEventId("Drop"); itemAmountCancelButton->setEventId("Cancel"); // Set position itemAmountLabel->setPosition(35, 10); itemAmountPlusButton->setPosition(60, 5); itemAmountMinusButton->setPosition(10, 5); itemAmountOkButton->setPosition(10, 40); itemAmountCancelButton->setPosition(60, 40); // Assemble add(itemAmountLabel); add(itemAmountPlusButton); add(itemAmountMinusButton); add(itemAmountOkButton); add(itemAmountCancelButton); itemAmountPlusButton->addActionListener(this); itemAmountMinusButton->addActionListener(this); itemAmountOkButton->addActionListener(this); itemAmountCancelButton->addActionListener(this); resetAmount(); switch (usage) { case AMOUNT_TRADE_ADD: setCaption("Select amount of items to trade."); itemAmountOkButton->setEventId("AddTrade"); break; case AMOUNT_ITEM_DROP: setCaption("Select amount of items to drop."); itemAmountOkButton->setEventId("Drop"); break; default: break; } setContentSize(200, 80); setLocationRelativeTo(getParentWindow()); } ItemAmountWindow::~ItemAmountWindow() { delete itemAmountLabel; delete itemAmountPlusButton; delete itemAmountMinusButton; delete itemAmountOkButton; delete itemAmountCancelButton; } void ItemAmountWindow::resetAmount() { amount = 1; itemAmountLabel->setCaption("1"); } void ItemAmountWindow::action(const std::string& eventId) { if (eventId == "Cancel") { scheduleDelete(); } else if (eventId == "Drop") { inventoryWindow->dropItem(inventoryWindow->items->getIndex(), amount); scheduleDelete(); } else if (eventId == "AddTrade") { tradeWindow->tradeItem(inventoryWindow->items->getIndex(), amount); scheduleDelete(); } else if (eventId == "Plus") { if (amount < inventoryWindow->items->getQuantity()) { char tmpplus[128]; amount++; sprintf(tmpplus, "%i", amount); itemAmountLabel->setCaption(tmpplus); itemAmountLabel->adjustSize(); } } else if (eventId == "Minus") { if (amount > 1) { char tmpminus[128]; amount--; sprintf(tmpminus, "%i", amount); itemAmountLabel->setCaption(tmpminus); itemAmountLabel->adjustSize(); } } }