/** The Mana World Copyright 2004 The Mana World Development Team This file is part of The Mana World. The Mana World is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or any later version. The Mana World is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with The Mana World; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA By SimEdw */ #include "inventory.h" DIALOG inventory_dialog[] = { /* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */ { tmw_dialog_proc, 300, 252, 322, 60, 0, -1, 0, 0, 0, 0, (char*)"Inventory", NULL, NULL }, /*{ tmw_text_proc, 304, 284, 50, 10, 0, 0, 0, 0, 0, 0, (char*)"Name:", NULL, NULL }, { tmw_text_proc, 304, 304, 50, 10, 0, 0, 0, 0, 0, 0,(char*)"Password:", NULL, NULL }, { tmw_edit_proc, 360, 280, 130, 18, 0, -1, 0, 0, 24, 0, username, NULL, NULL }, { tmw_password_proc, 360, 300, 130, 18, 0, -1, 0, 0, 24, 0, password, NULL, NULL }, { tmw_button_proc, 398, 322, 44, 18, 0, -1, 'o', D_EXIT, -1, 0, (char*)"&Ok", NULL, NULL }, { tmw_button_proc, 446, 322, 44, 18, 0, -1, 'c', D_EXIT, -1, 0, (char*)"&Cancel", NULL, NULL }, { tmw_check_proc, 304, 322, 60, 18, 0, 0, '1', 0, 0, 0, (char*)"keep", NULL, NULL }, */ { NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL }, }; DIALOG_PLAYER *inventory_player; void TmwInventory::create(int tempxpos, int tempypos) { xpos = tempxpos; ypos = tempypos; itemset = load_datafile("./data/graphic/items.dat"); empty = load_bitmap("./data/graphic/empty.bmp", NULL); selected = load_bitmap("./data/graphic/selected.bmp", NULL); for(int i = 0; i< 10; i++) { for(int ii = 0; ii< 10; ii++) { items[i][ii].flag = 0; //doesn't hold anything items[i][ii].itemIDNum = -1; //doesn't exist :) items[i][ii].xpos = empty->w*i+1; items[i][ii].ypos = empty->h*ii+20; items[i][ii].num = 0; } } //draw_rle_sprite(buffer, (RLE_SPRITE *)itemPIC[items[itemX][itemY].itemIDNum].pic, (xpos+items[itemX][itemY].xpos), (ypos+items[itemX][itemY].ypos)); //create two fake items /*items[0][0].flag = 1; items[0][0].itemIDNum = 0; items[0][0].num = 1; items[2][0].flag = 1; items[2][0].itemIDNum = 1; items[2][0].num = 3;*/ backgroundSmall = create_bitmap(empty->w*10+10, empty->h+10); backgroundBig = create_bitmap(empty->w*10+10, empty->h*10+10); title = create_bitmap(15, backgroundSmall->h); clear_to_color(title, makecol(0, 0, 200)); clear_to_color(backgroundSmall, makecol(0,0,100)); clear_to_color(backgroundBig, makecol(0,0,100)); areDisplaying = 0; dragingWindow = 0; lastSelectedX = -1; lastSelectedY = -1; bigwindow = 0; //false inventory_player = init_dialog(inventory_dialog, -1); } void TmwInventory::draw(BITMAP * buffer) { // let's draw the inventory if(areDisplaying) { position_dialog(inventory_dialog, xpos, ypos); dialog_message(inventory_dialog,MSG_DRAW,0,0); update_dialog(inventory_player); int max = 1; /*if(!bigwindow) { max = 1; blit(backgroundSmall, buffer, 0, 0, xpos-5, ypos-5, 800, 600); } else { max = 10; blit(backgroundBig, buffer, 0, 0, xpos-5, ypos-5, 800, 600); }*/ //blit(title, buffer, 0, 0, xpos+backgroundSmall->w-5, ypos+-5, 800, 600); for(int itemX=0;itemX<10;itemX++) { for(int itemY=0;itemYw > mouse_x && xpos+items[itemX][itemY].xpos < mouse_x) if(ypos+items[itemX][itemY].ypos+empty->h > mouse_y && ypos+items[itemX][itemY].ypos < mouse_y) { //selected masked_blit(selected, buffer, 0, 0, (xpos+items[itemX][itemY].xpos), (ypos+items[itemX][itemY].ypos), 800, 600); draw = 1; if(items[itemX][itemY].flag) // have a item if(!dragingItem) { //not dragging it dragingItem=1; //begin to drag ghostOldIDX = itemX; ghostOldIDY = itemY; ghostID = items[itemX][itemY].itemIDNum; ghostX = mouse_x; ghostY = mouse_y; } } } else { // if !mouse_b&1 if(lastSelectedX != -1 && dragingItem) { // have stoped dragging it over a itemholder //swap place itemHolder temp; int txpos1,typos1,txpos2,typos2; txpos1 = items[lastSelectedX][lastSelectedY].xpos; typos1 = items[lastSelectedX][lastSelectedY].ypos; txpos2 = items[ghostOldIDX][ghostOldIDY].xpos; typos2 = items[ghostOldIDX][ghostOldIDY].ypos; temp = items[lastSelectedX][lastSelectedY]; items[lastSelectedX][lastSelectedY] = items[ghostOldIDX][ghostOldIDY]; items[ghostOldIDX][ghostOldIDY] = temp; items[lastSelectedX][lastSelectedY].xpos = txpos1; items[lastSelectedX][lastSelectedY].ypos = typos1; items[ghostOldIDX][ghostOldIDY].xpos = txpos2; items[ghostOldIDX][ghostOldIDY].ypos = typos2; } dragingItem = 0; // stop dragging } if(mouse_b&2 && items[itemX][itemY].flag) { // if roght mouse button over an item if(xpos+items[itemX][itemY].xpos+empty->w > mouse_x && xpos+items[itemX][itemY].xpos < mouse_x) if(ypos+items[itemX][itemY].ypos+empty->h > mouse_y && ypos+items[itemX][itemY].ypos < mouse_y) { //selected masked_blit(selected, buffer, 0, 0, (xpos+items[itemX][itemY].xpos), (ypos+items[itemX][itemY].ypos), 800, 600); draw = 1; if(itemMeny){ itemMeny=0; } else { itemMeny=1; itemIdn =items[itemX][itemY].itemIDNum ;itemMeny_x = (xpos+items[itemX][itemY].xpos)+selected->w;itemMeny_y = (ypos+items[itemX][itemY].ypos)+selected->h;} } } if(xpos+items[itemX][itemY].xpos+empty->w > mouse_x && xpos+items[itemX][itemY].xpos < mouse_x && ypos+items[itemX][itemY].ypos+empty->h > mouse_y && ypos+items[itemX][itemY].ypos < mouse_y ) { // a hoover lastSelectedX = itemX; lastSelectedY = itemY; } xpos = inventory_dialog[0].x; ypos = inventory_dialog[0].y; if(items[itemX][itemY].flag) //draw the item masked_blit((BITMAP *)itemset[items[itemX][itemY].itemIDNum].dat, buffer, 0, 0, (xpos+items[itemX][itemY].xpos), (ypos+items[itemX][itemY].ypos), 32, 32); //the number of that item if(!bigwindow) alfont_textprintf_centre_aa(buffer, gui_font, xpos+items[itemX][itemY].xpos+20, ypos+items[itemX][itemY].ypos+empty->h-15, makecol(0,0,0), "%i",items[itemX][itemY].num); else alfont_textprintf_centre_aa(buffer, gui_font, xpos+items[itemX][itemY].xpos+20, ypos+items[itemX][itemY].ypos+empty->h-15, makecol(0,0,0), "%i",items[itemX][itemY].num); } } if(mouse_b&2) { if(xpos+title->w+backgroundSmall->w > mouse_x && xpos+backgroundSmall->w < mouse_x) if(ypos+title->h > mouse_y && ypos < mouse_y) { if(bigwindow) bigwindow=0; else bigwindow = 1; } } } /*if(mouse_b&1) { if(xpos+title->w+backgroundSmall->w > mouse_x && xpos+backgroundSmall->w < mouse_x) if(ypos+title->h > mouse_y && ypos < mouse_y) { //begin to move the window xpos = mouse_x-(backgroundSmall->w); ypos = mouse_y; dragingWindow=1; } } else { dragingWindow=0;}*/ /*if(dragingWindow) { //moving the window ? xpos = mouse_x-(backgroundSmall->w); ypos = mouse_y; }*/ if(dragingItem) { //moving the item masked_blit((BITMAP *)itemset[ghostID].dat, buffer, 0, 0, ghostX, ghostY, 800, 600); ghostX = mouse_x; ghostY = mouse_y; } if(itemMeny){ if(itemMeny_y < mouse_y && itemMeny_y+10 > mouse_y) { if(mouse_b&1) { useItem(itemIdn); itemMeny = 0; } alfont_textprintf_aa(buffer, gui_font, itemMeny_x, itemMeny_y, makecol(255,237,33), "Use item"); } else { alfont_textprintf_aa(buffer, gui_font, itemMeny_x, itemMeny_y, MAKECOL_BLACK, "Use item"); } if(itemMeny_y+10 < mouse_y && itemMeny_y+20 > mouse_y) { if(mouse_b&1) { rmItem(itemIdn); itemMeny = 0; } alfont_textprintf_aa(buffer, gui_font, itemMeny_x, itemMeny_y+10, makecol(255,237,33), "Del item"); } else { alfont_textprintf_aa(buffer, gui_font, itemMeny_x, itemMeny_y+10, MAKECOL_BLACK, "Del item"); } } } void TmwInventory::show(int val) { if(val) areDisplaying = 1; if(!val) areDisplaying = 0; } int TmwInventory::addItem(int idnum, int antal) { int found, tempi, tempii = 0; found = 0; tempi = -1; for(int i = 0; i< 10; i++) { for(int ii = 0; ii< 10; ii++) { if(items[i][ii].itemIDNum == idnum) { found = 1; items[i][ii].num = antal; return -2; } } } if(!found) { for(int ii = 0; ii< 10; ii++) { for(int i = 0; i< 10; i++) { if(items[i][ii].flag == 0) { tempi = i; tempii = ii; ii=10; i=10; } } } if(tempi != -1) { items[tempi][tempii].flag = 1; items[tempi][tempii].itemIDNum = idnum; items[tempi][tempii].num = antal; return 1; } else { return -1; } } return -3; } int TmwInventory::rmItem(int idnum) { int found, tempi; found = 0; tempi = -1; for(int i = 0; i< 10; i++) { for(int ii = 0; ii< 10; ii++) { if(items[i][ii].itemIDNum == idnum) { items[i][ii].itemIDNum = -1; items[i][ii].flag = 0; items[i][ii].num = 0; return 1; } } } return -1; } int TmwInventory::changeNum(int idnum, int antal) { int found, tempi; found = 0; tempi = -1; for(int i = 0; i< 10; i++) { for(int ii = 0; ii< 10; ii++) { if(items[i][ii].itemIDNum == idnum) { items[i][ii].num = antal; return 1; } } } return -1; } int TmwInventory::useItem(int idnum) { printf("Use item %i\n",idnum); WFIFOW(0) = net_w_value(0x00a7); WFIFOW(2) = net_w_value(idnum); WFIFOSET(4); while((out_size>0))flush(); return 0; }