/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMW_EQUIPMENT_H #define _TMW_EQUIPMENT_H #include "window.h" #include #include "../equipment.h" class Equipment; class Image; /** * Equipment box. */ struct EquipBox { int posX; int posY; }; /** * Equipment dialog. * * \ingroup Interface */ class EquipmentWindow : public Window, public gcn::ActionListener { public: /** * Constructor. */ EquipmentWindow(Equipment *equipment); /** * Destructor. */ ~EquipmentWindow(); /** * Draws the equipment window. */ void draw(gcn::Graphics *graphics); void action(const gcn::ActionEvent &event); void mousePressed(gcn::MouseEvent& mouseEvent); enum{ // Equipment rules: EQUIP_TORSO_SLOT = 0, EQUIP_ARMS_SLOT = 1, EQUIP_HEAD_SLOT = 2, EQUIP_LEGS_SLOT = 3, EQUIP_FEET_SLOT = 4, EQUIP_RING1_SLOT = 5, EQUIP_RING2_SLOT = 6, EQUIP_NECKLACE_SLOT = 7, EQUIP_FIGHT1_SLOT = 8, EQUIP_FIGHT2_SLOT = 9, EQUIP_PROJECTILE_SLOT = 10 }; private: Equipment *mEquipment; gcn::Button *mUnequip; /**< Button for unequipping. */ Image *mBackground; /**< Background Image. */ EquipBox mEquipBox[EQUIPMENT_SIZE]; /**< Equipment Boxes. */ int mSelected; /**< Index of selected item. */ }; extern EquipmentWindow *equipmentWindow; #endif