/* * Extended support for activating emotes * Copyright (C) 2009 Aethyra Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef EMOTEWINDOW_H #define EMOTEWINDOW_H #include #include #include "window.h" class EmoteContainer; class TextBox; /** * Emote dialog. * * \ingroup Interface */ class EmoteWindow : public Window, gcn::ActionListener, gcn::SelectionListener { public: /** * Constructor. */ EmoteWindow(); /** * Called when receiving actions from the widgets. */ void action(const gcn::ActionEvent &event); /** * Returns the selected item. */ int getSelectedEmote() const; private: EmoteContainer *mEmotes; gcn::Button *mUseButton; gcn::ScrollArea *mEmoteScroll; }; extern EmoteWindow *emoteWindow; #endif