/* * The Mana World * Copyright (C) 2004 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef CONNECTION_H #define CONNECTION_H #include "main.h" #include "gui/widgets/window.h" #include class ProgressBar; /** * The connection dialog. * * \ingroup Interface */ class ConnectionDialog : public Window, gcn::ActionListener { public: /** * Constructor * * @see Window::Window */ ConnectionDialog(State previousState); /** * Called when the user presses Cancel. Restores the global state to * the previous one. */ void action(const gcn::ActionEvent &); void logic(); private: ProgressBar *mProgressBar; float mProgress; State mPreviousState; }; #endif