/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _TMW_CHAT_H #define _TMW_CHAT_H #include #include #include #include #include #include "window.h" #include "../guichanfwd.h" class BrowserBox; class ScrollArea; class TabbedArea; class Channel; enum { BY_GM = 0, BY_PLAYER = 1, BY_OTHER = 2, BY_SERVER = 3, BY_CHANNEL = 4, BY_LOGGER }; /** * The chat window. * * \ingroup Interface */ class ChatWindow : public Window, public gcn::ActionListener, public gcn::KeyListener { public: /** * Constructor. */ ChatWindow(); /** * */ ~ChatWindow(); /** * Called when the widget changes size. Used for adapting the size of * the tabbed area. */ void widgetResized(const gcn::Event &event); /** * Gets the focused tab's name */ const std::string& getFocused() const; /** * Clear the tab with the given name */ void clearTab(const std::string &tab); /** * Adds a line of text to our message list. Parameters: * * @param line Text message. * @param own Type of message (usually the owner-type). * @param channelName which channel to send the message to. */ void chatLog(std::string line, int own = BY_SERVER, std::string channelName = ""); /** * Performs action. */ void action(const gcn::ActionEvent &event); /** * Request focus for typing chat message. */ void requestChatFocus(); /** * Checks whether ChatWindow is Focused or not. */ bool isInputFocused(); /** * Determines whether the message is a command or message, then * sends the given message to the game server to be said, or to the * command handler * * @param msg The message text which is to be sent. * */ void chatSend(std::string const &msg); /** Called to remove the channel from the channel manager */ void removeChannel(short channelId); void removeChannel(const std::string &channelName); void removeChannel(Channel *channel); /** Called to create a new channel tab */ void createNewChannelTab(const std::string &channelName); /** Called to output text to a specific channel */ void sendToChannel(short channel, const std::string &user, const std::string &msg); /** Called when key is pressed */ void keyPressed(gcn::KeyEvent &event); /** Called to set current text */ void setInputText(std::string input_str); /** Override to reset mTmpVisible */ void setVisible(bool visible); /** Check if tab with that name already exists */ bool tabExists(const std::string &tabName); void logic(); private: bool mTmpVisible; int mItems; int mItemsKeep; struct CHATLOG { std::string nick; std::string text; int own; }; /** * A structure combining a BrowserBox with its ScrollArea. */ struct ChatArea { ChatArea(BrowserBox *b, ScrollArea *s): browser(b), scroll(s) {} BrowserBox *browser; ScrollArea *scroll; }; /** Tabbed area for holding each channel. */ TabbedArea *mChatTabs; /** Input box for typing chat messages. */ gcn::TextField *mChatInput; typedef std::map ChannelMap; /** Map each tab to its browser and scroll area. */ ChannelMap mChannels; typedef std::list History; typedef History::iterator HistoryIterator; History mHistory; /**< Command history. */ HistoryIterator mCurHist; /**< History iterator. */ }; extern ChatWindow *chatWindow; #endif