/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include #include #include "chat.h" #include "browserbox.h" #include "chatinput.h" #include "scrollarea.h" #include "windowcontainer.h" #include "../configuration.h" #include "../game.h" #include "../localplayer.h" #include "../net/messageout.h" #include "../net/protocol.h" #include "../utils/trim.h" ChatWindow::ChatWindow(Network *network): Window(""), mNetwork(network), mTmpVisible(false) { setWindowName("Chat"); setResizable(true); setDefaultSize(0, (windowContainer->getHeight() - 123), 600, 100); loadWindowState(); mChatInput = new ChatInput(); mChatInput->setActionEventId("chatinput"); mChatInput->addActionListener(this); mTextOutput = new BrowserBox(BrowserBox::AUTO_WRAP); mTextOutput->setOpaque(false); mTextOutput->disableLinksAndUserColors(); mTextOutput->setMaxRow((int) config.getValue("ChatLogLength", 0)); mScrollArea = new ScrollArea(mTextOutput); mScrollArea->setPosition( mScrollArea->getFrameSize(), mScrollArea->getFrameSize()); mScrollArea->setScrollPolicy( gcn::ScrollArea::SHOW_NEVER, gcn::ScrollArea::SHOW_ALWAYS); mScrollArea->setOpaque(false); add(mScrollArea); add(mChatInput); // Add key listener to chat input to be able to respond to up/down mChatInput->addKeyListener(this); mCurHist = mHistory.end(); } void ChatWindow::logic() { // todo: only do this when the size changes (updateWidgets?) const gcn::Rectangle area = getChildrenArea(); mChatInput->setPosition(mChatInput->getFrameSize(), area.height - mChatInput->getHeight() - mChatInput->getFrameSize()); mChatInput->setWidth(area.width - 2 * mChatInput->getFrameSize()); mScrollArea->setWidth(area.width - 2 * mScrollArea->getFrameSize()); mScrollArea->setHeight(area.height - 2 * mScrollArea->getFrameSize() - mChatInput->getHeight() - 5); mScrollArea->logic(); } void ChatWindow::chatLog(std::string line, int own) { // Trim whitespace trim(line); CHATLOG tmp; tmp.own = own; tmp.nick = ""; tmp.text = line; // Fix the owner of welcome message. if (line.substr(0, 7) == "Welcome") { own = BY_SERVER; } std::string::size_type pos = line.find(" : "); if (pos != std::string::npos) { tmp.nick = line.substr(0, pos); tmp.text = line.substr(pos + 3); } std::string lineColor = "##0"; // Equiv. to BrowserBox::BLACK switch (own) { case BY_GM: tmp.nick += std::string("Global announcement: "); lineColor = "##1"; // Equiv. to BrowserBox::RED break; case BY_PLAYER: tmp.nick += CAT_NORMAL; lineColor = "##2"; // Equiv. to BrowserBox::GREEN break; case BY_OTHER: tmp.nick += CAT_NORMAL; lineColor = "##0"; // Equiv. to BrowserBox::BLACK break; case BY_SERVER: tmp.nick = "Server: "; tmp.text = line; lineColor = "##7"; // Equiv. to BrowserBox::PINK break; case ACT_WHISPER: tmp.nick += CAT_WHISPER; lineColor = "##3"; // Equiv. to BrowserBox::BLUE break; case ACT_IS: tmp.nick += CAT_IS; lineColor = "##5"; // Equiv. to BrowserBox::YELLOW break; case BY_LOGGER: tmp.nick = ""; tmp.text = line; lineColor = "##8"; // Equiv. to BrowserBox::GREY break; } // Get the current system time time_t t; time(&t); // Format the time string properly std::stringstream timeStr; timeStr << "[" << ((((t / 60) / 60) % 24 < 10) ? "0" : "") << (int)(((t / 60) / 60) % 24) << ":" << (((t / 60) % 60 < 10) ? "0" : "") << (int)((t / 60) % 60) << "] "; line = lineColor + timeStr.str() + tmp.nick + tmp.text; // We look if the Vertical Scroll Bar is set at the max before // adding a row, otherwise the max will always be a row higher // at comparison. if (mScrollArea->getVerticalScrollAmount() == mScrollArea->getVerticalMaxScroll()) { mTextOutput->addRow(line); mScrollArea->setVerticalScrollAmount(mScrollArea->getVerticalMaxScroll()); } else { mTextOutput->addRow(line); } } void ChatWindow::chatLog(CHATSKILL act) { chatLog(const_msg(act), BY_SERVER); } void ChatWindow::action(const gcn::ActionEvent &event) { if (event.getId() == "chatinput") { std::string message = mChatInput->getText(); if (!message.empty()) { // If message different from previous, put it in the history if (mHistory.empty() || message != mHistory.back()) { mHistory.push_back(message); } // Reset history iterator mCurHist = mHistory.end(); // Send the message to the server chatSend(player_node->getName(), message); // Clear the text from the chat input mChatInput->setText(""); } // Remove focus and hide input mFocusHandler->focusNone(); // If the chatWindow is shown up because you want to send a message // It should hide now if (mTmpVisible) { setVisible(false); } } } void ChatWindow::requestChatFocus() { // Make sure chatWindow is visible if (!isVisible()) { setVisible(true); /* * This is used to hide chatWindow after sending the message. There is * a trick here, because setVisible will set mTmpVisible to false, you * have to put this sentence *after* setVisible, not before it */ mTmpVisible = true; } // Give focus to the chat input mChatInput->setVisible(true); mChatInput->requestFocus(); } bool ChatWindow::isInputFocused() { return mChatInput->isFocused(); } void ChatWindow::whisper(const std::string &nick, std::string msg, int prefixlen) { std::string recvnick = ""; msg.erase(0, prefixlen + 1); if (msg.substr(0,1) == "\"") { const std::string::size_type pos = msg.find('"', 1); if (pos != std::string::npos) { recvnick = msg.substr(1, pos - 1); msg.erase(0, pos + 2); } } else { const std::string::size_type pos = msg.find(" "); if (pos != std::string::npos) { recvnick = msg.substr(0, pos); msg.erase(0, pos + 1); } } MessageOut outMsg(mNetwork); outMsg.writeInt16(CMSG_CHAT_WHISPER); outMsg.writeInt16(msg.length() + 28); outMsg.writeString(recvnick, 24); outMsg.writeString(msg, msg.length()); chatLog("Whispering to " + recvnick + " : " + msg, BY_PLAYER); } void ChatWindow::chatSend(const std::string &nick, std::string msg) { /* Some messages are managed client side, while others * require server handling by proper packet. Probably * those if elses should be replaced by protocol calls */ // Prepare ordinary message if (msg.substr(0, 1) != "/") { msg = nick + " : " + msg; MessageOut outMsg(mNetwork); outMsg.writeInt16(CMSG_CHAT_MESSAGE); // Added + 1 in order to let eAthena parse admin commands correctly outMsg.writeInt16(msg.length() + 4 + 1); outMsg.writeString(msg, msg.length() + 1); } else if (msg.substr(0, IS_ANNOUNCE_LENGTH) == IS_ANNOUNCE) { msg.erase(0, IS_ANNOUNCE_LENGTH); MessageOut outMsg(mNetwork); outMsg.writeInt16(0x0099); outMsg.writeInt16(msg.length() + 4); outMsg.writeString(msg, msg.length()); } else if (msg.substr(0, IS_HELP_LENGTH) == IS_HELP) { msg.erase(0, IS_HELP_LENGTH + 1); trim(msg); std::size_t space = msg.find(" "); std::string msg1; if (space == std::string::npos) { msg1 = ""; } else { msg1 = msg.substr(space + 1, msg.length()); msg = msg.substr(0, space); } if (msg != "" && msg.at(0) == '/') { msg.erase(0, 1); } trim(msg1); help(msg, msg1); } else if (msg.substr(0, IS_WHERE_LENGTH) == IS_WHERE) { // Display the current map, X, and Y std::ostringstream where; where << map_path << " " << player_node->mX << "," << player_node->mY; chatLog(where.str(), BY_SERVER); } else if (msg.substr(0, IS_WHO_LENGTH) == IS_WHO) { MessageOut outMsg(mNetwork); outMsg.writeInt16(0x00c1); } else if (msg.substr(0, IS_CLEAR_LENGTH) == IS_CLEAR) { mTextOutput->clearRows(); } else if (msg.substr(0, IS_WHISPER_LENGTH) == IS_WHISPER) whisper(nick, msg, IS_WHISPER_LENGTH); else if (msg.substr(0, IS_SHORT_WHISPER_LENGTH) == IS_SHORT_WHISPER) whisper(nick, msg, IS_SHORT_WHISPER_LENGTH); else { chatLog("Unknown command", BY_SERVER); } } std::string ChatWindow::const_msg(CHATSKILL act) { std::string msg; if (act.success == SKILL_FAILED && act.skill == SKILL_BASIC) { switch (act.bskill) { case BSKILL_TRADE : msg = "Trade failed!"; break; case BSKILL_EMOTE : msg = "Emote failed!"; break; case BSKILL_SIT : msg = "Sit failed!"; break; case BSKILL_CREATECHAT : msg = "Chat creating failed!"; break; case BSKILL_JOINPARTY : msg = "Could not join party!"; break; case BSKILL_SHOUT : msg = "Cannot shout!"; break; } switch (act.reason) { case RFAIL_SKILLDEP : msg += " You have not yet reached a high enough lvl!"; break; case RFAIL_INSUFHP : msg += " Insufficient HP!"; break; case RFAIL_INSUFSP : msg += " Insufficient SP!"; break; case RFAIL_NOMEMO : msg += " You have no memos!"; break; case RFAIL_SKILLDELAY : msg += " You cannot do that right now!"; break; case RFAIL_ZENY : msg += " Seems you need more Zeny... ;-)"; break; case RFAIL_WEAPON : msg += " You cannot use this skill with that kind of weapon!"; break; case RFAIL_REDGEM : msg += " You need another red gem!"; break; case RFAIL_BLUEGEM : msg += " You need another blue gem!"; break; case RFAIL_OVERWEIGHT : msg += " You're carrying to much to do this!"; break; default : msg += " Huh? What's that?"; break; } } else { switch(act.skill) { case SKILL_WARP : msg = "Warp failed..."; break; case SKILL_STEAL : msg = "Could not steal anything..."; break; case SKILL_ENVENOM : msg = "Poison had no effect..."; break; } } return msg; } void ChatWindow::scroll(int amount) { if (!isVisible()) return; int range = mScrollArea->getHeight() / 8 * amount; gcn::Rectangle scr; scr.y = mScrollArea->getVerticalScrollAmount() + range; scr.height = abs(range); mTextOutput->showPart(scr); } void ChatWindow::keyPressed(gcn::KeyEvent &event) { if (event.getKey().getValue() == gcn::Key::DOWN && mCurHist != mHistory.end()) { // Move forward through the history HistoryIterator prevHist = mCurHist++; if (mCurHist != mHistory.end()) { mChatInput->setText(*mCurHist); mChatInput->setCaretPosition(mChatInput->getText().length()); } else { mCurHist = prevHist; } } else if (event.getKey().getValue() == gcn::Key::UP && mCurHist != mHistory.begin() && mHistory.size() > 0) { // Move backward through the history mCurHist--; mChatInput->setText(*mCurHist); mChatInput->setCaretPosition(mChatInput->getText().length()); } } void ChatWindow::setInputText(std::string input_str) { mChatInput->setText(input_str + " "); requestChatFocus(); } void ChatWindow::setVisible(bool isVisible) { Window::setVisible(isVisible); /* * For whatever reason, if setVisible is called, the mTmpVisible effect * should be disabled. */ mTmpVisible = false; } void ChatWindow::help(const std::string &msg1, const std::string &msg2) { chatLog("-- Help --", BY_SERVER); if (msg1 == "") { chatLog("/announce: Global announcement (GM only)", BY_SERVER); chatLog("/clear: Clears this window", BY_SERVER); chatLog("/help: Display this help.", BY_SERVER); chatLog("/where: Display map name", BY_SERVER); chatLog("/whisper : Sends a private " " to ", BY_SERVER); chatLog("/who: Display number of online users", BY_SERVER); chatLog("For more information, type /help ", BY_SERVER); return; } if (msg1 == "announce") { chatLog("Command: /announce ", BY_SERVER); chatLog("*** only available to a GM ***", BY_SERVER); chatLog("This command sends the message to " "all players currently online.", BY_SERVER); return; } if (msg1 == "clear") { chatLog("Command: /clear", BY_SERVER); chatLog("This command clears the chat log of previous chat.", BY_SERVER); return; } if (msg1 == "help") { chatLog("Command: /help", BY_SERVER); chatLog("This command displays a list of all commands available.", BY_SERVER); chatLog("Command: /help ", BY_SERVER); chatLog("This command displays help on .", BY_SERVER); return; } if (msg1 == "where") { chatLog("Command: /where", BY_SERVER); chatLog("This command displays the name of the current map.", BY_SERVER); return; } if (msg1 == "whisper") { chatLog("Command: /whisper ", BY_SERVER); chatLog("This command sends the message to has spaces in it, enclose it in " "double quotes (\").", BY_SERVER); return; } if (msg1 == "who") { chatLog("Command: /who", BY_SERVER); chatLog("This command displays the number of players currently " "online.", BY_SERVER); return; } chatLog("Unknown command.", BY_SERVER); chatLog("Type /help for a list of commands.", BY_SERVER); }