/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "chat.h" #include "textfield.h" #include "textbox.h" #include "chatinput.h" #include "gui.h" #include "../playerinfo.h" #include "../net/network.h" #include #include ChatWindow::ChatWindow(const std::string &logfile): Window("") { chatlog_file.open(logfile.c_str(), std::ios::out | std::ios::app); items = 0; items_keep = 20; setContentSize(600, 100); setResizable(true); chatInput = new ChatInput(); chatInput->setEventId("chatinput"); chatInput->addActionListener(this); textOutput = new BrowserBox(BrowserBox::AUTO_WRAP); textOutput->setOpaque(false); textOutput->disableLinksAndUserColors(); scrollArea = new ScrollArea(textOutput); scrollArea->setPosition( scrollArea->getBorderSize(), scrollArea->getBorderSize()); scrollArea->setScrollPolicy( gcn::ScrollArea::SHOW_NEVER, gcn::ScrollArea::SHOW_ALWAYS); //scrollArea->setOpaque(false); add(scrollArea); add(chatInput); // Add key listener to chat input to be able to respond to up/down chatInput->addKeyListener(this); curHist = history.end(); } ChatWindow::~ChatWindow() { delete chatInput; chatlog_file.flush(); chatlog_file.close(); } void ChatWindow::logic() { chatInput->setPosition( chatInput->getBorderSize(), getContent()->getHeight() - chatInput->getHeight() - chatInput->getBorderSize()); chatInput->setWidth( getContent()->getWidth() - 2 * chatInput->getBorderSize()); scrollArea->setWidth( getContent()->getWidth() - 2 * scrollArea->getBorderSize()); scrollArea->setHeight( getContent()->getHeight() - 2 * scrollArea->getBorderSize() - chatInput->getHeight() - 5); scrollArea->logic(); } void ChatWindow::chat_log(std::string line, int own) { // Delete overhead from the end of the list while ((int)chatlog.size() > items_keep) { chatlog.pop_back(); } CHATLOG tmp; tmp.own = own; tmp.nick = ""; // Fix the owner of welcome message. if (line.substr(0, 7) == "Welcome") { own = BY_SERVER; } int pos = line.find(" : "); if (pos > 0) { tmp.nick = line.substr(0, pos); line.erase(0, pos + 3); } std::string lineColor = "##0"; // Equiv. to BrowserBox::BLACK switch (own) { case BY_GM: tmp.nick += std::string("Global announcement: "); lineColor = "##1"; // Equiv. to BrowserBox::RED break; case BY_PLAYER: tmp.nick += CAT_NORMAL; lineColor = "##2"; // Equiv. to BrowserBox::GREEN break; case BY_OTHER: tmp.nick += CAT_NORMAL; lineColor = "##4"; // Equiv. to BrowserBox::ORANGE break; case BY_SERVER: tmp.nick += std::string("Server: "); lineColor = "##7"; // Equiv. to BrowserBox::PINK break; case ACT_WHISPER: tmp.nick += CAT_WHISPER; lineColor = "##3"; // Equiv. to BrowserBox::BLUE break; case ACT_IS: tmp.nick += CAT_IS; lineColor = "##5"; // Equiv. to BrowserBox::YELLOW break; } line = lineColor + tmp.nick + line; textOutput->addRow(line); textOutput->draw(gui->getGraphics()); scrollArea->setVerticalScrollAmount(scrollArea->getVerticalMaxScroll()); } void ChatWindow::chat_log(CHATSKILL action) { chat_log(const_msg(action), BY_SERVER); } void ChatWindow::draw(gcn::Graphics *graphics) { // Draw the window border/background and children Window::draw(graphics); } void ChatWindow::action(const std::string& eventId) { if (eventId == "chatinput") { std::string message = chatInput->getText(); if (message.length() > 0) { // If message different from previous, put it in the history if (history.size() == 0 || message != history.back()) { history.push_back(message); } // Reset history iterator curHist = history.end(); // Send the message to the server chat_send(char_info[0].name, message.c_str()); // Clear the text from the chat input chatInput->setText(""); } // Remove focus and hide input gui->focusNone(); } } void ChatWindow::requestChatFocus() { // Give focus to the chat input chatInput->setVisible(true); chatInput->requestFocus(); } bool ChatWindow::isFocused() { return chatInput->hasFocus(); } char *ChatWindow::chat_send(std::string nick, std::string msg) { short packid = 0x008c; // prepare command if (msg.substr(0, 1) == "/") { // global announcement /*if(msg.substr(0, IS_ANNOUNCE_LENGTH) == IS_ANNOUNCE) { msg.erase(0, IS_ANNOUNCE_LENGTH); packid = 0x0099; }*/ // prepare ordinary message chat_log("Sorry but /commands are not available yet", BY_PLAYER); return ""; } else { nick += " : "; nick += msg; msg = nick; packid = 0x008c; } msg += "\0"; // send processed message WFIFOW(0) = net_w_value(packid); WFIFOW(2) = net_w_value((unsigned short)(msg.length()+4)); memcpy(WFIFOP(4), msg.c_str(), msg.length()); WFIFOSET((int)msg.length()+4); nick = msg = ""; return ""; } std::string ChatWindow::const_msg(CHATSKILL action) { std::string msg; if (action.success == SKILL_FAILED && action.skill == SKILL_BASIC) { switch (action.bskill) { case BSKILL_TRADE : msg = "Trade failed!"; break; case BSKILL_EMOTE : msg = "Emote failed!"; break; case BSKILL_SIT : msg = "Sit failed!"; break; case BSKILL_CREATECHAT : msg = "Chat creating failed!"; break; case BSKILL_JOINPARTY : msg = "Could not join party!"; break; case BSKILL_SHOUT : msg = "Cannot shout!"; break; } switch (action.reason) { case RFAIL_SKILLDEP : msg += " You have not yet reached a high enough lvl!"; break; case RFAIL_INSUFHP : msg += " Insufficient HP!"; break; case RFAIL_INSUFSP : msg += " Insufficient SP!"; break; case RFAIL_NOMEMO : msg += " You have no memos!"; break; case RFAIL_SKILLDELAY : msg += " You cannot do that right now!"; break; case RFAIL_ZENY : msg += " Seems you need more Zeny... ;-)"; break; case RFAIL_WEAPON : msg += " You cannot use this skill with that kind of weapon!"; break; case RFAIL_REDGEM : msg += " You need another red gem!"; break; case RFAIL_BLUEGEM : msg += " You need another blue gem!"; break; case RFAIL_OVERWEIGHT : msg += " You're carrying to much to do this!"; break; default : msg += " Huh? What's that?"; break; } } else { switch(action.skill) { case SKILL_WARP : msg = "Warp failed..."; break; case SKILL_STEAL : msg = "Could not steal anything..."; break; case SKILL_ENVENOM : msg = "Poison had no effect..."; break; } } return msg; } void ChatWindow::keyPress(const gcn::Key &key) { if (key.getValue() == key.DOWN && curHist != history.end()) { // Move forward through the history std::list::iterator prevHist = curHist++; if (curHist != history.end()) { chatInput->setText(*curHist); chatInput->setCaretPosition(chatInput->getText().length()); } else { curHist = prevHist; } } else if (key.getValue() == key.UP && curHist != history.begin() && history.size() > 0) { // Move backward through the history curHist--; chatInput->setText(*curHist); chatInput->setCaretPosition(chatInput->getText().length()); } } void ChatWindow::setInputText(std::string input_str) { chatInput->setText(input_str + " "); requestChatFocus(); }