/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "chat.h" #include #include #include #include "browserbox.h" #include "../channelmanager.h" #include "../channel.h" #include "chatinput.h" #include "gccontainer.h" #include "scrollarea.h" #include "tabbedcontainer.h" #include "windowcontainer.h" #include "../game.h" #include "../localplayer.h" #include "../net/chatserver/chatserver.h" #include "../net/gameserver/player.h" #include "../utils/dtor.h" ChatWindow::ChatWindow(): Window(""), mTmpVisible(false) { setWindowName("Chat"); mItems = 0; mItemsKeep = 20; setResizable(true); setDefaultSize(0, (windowContainer->getHeight() - 123), 600, 100); loadWindowState(); mChatInput = new ChatInput(); mChatInput->setActionEventId("chatinput"); mChatInput->addActionListener(this); BrowserBox *textOutput = new BrowserBox(BrowserBox::AUTO_WRAP); textOutput->setOpaque(false); textOutput->disableLinksAndUserColors(); ScrollArea *scrollArea = new ScrollArea(textOutput); scrollArea->setPosition( scrollArea->getBorderSize(), scrollArea->getBorderSize()); scrollArea->setScrollPolicy( gcn::ScrollArea::SHOW_NEVER, gcn::ScrollArea::SHOW_ALWAYS); scrollArea->setOpaque(false); GCContainer *tab = new GCContainer(); tab->setWidth(getWidth() - 2 * tab->getBorderSize()); tab->setHeight(getHeight() - 2 * tab->getBorderSize()); tab->setOpaque(false); tab->add(scrollArea); mContainer = new TabbedContainer(); mContainer->addTab(tab, "General"); mContainer->setOpaque(false); mChannelOutput["General"] = textOutput; mChannelScroll["General"] = scrollArea; mTabs["General"] = tab; mTextOutput = textOutput; mScrollArea = scrollArea; add(mContainer); add(mChatInput); // Add key listener to chat input to be able to respond to up/down mChatInput->addKeyListener(this); mCurHist = mHistory.end(); } ChatWindow::~ChatWindow() { for_each(mTabs.begin(), mTabs.end(), make_dtor(mTabs)); } void ChatWindow::logic() { // todo: only do this when the size changes (updateWidgets?) const gcn::Rectangle area = getChildrenArea(); mChatInput->setPosition(mChatInput->getBorderSize(), area.height - mChatInput->getHeight() - mChatInput->getBorderSize()); mChatInput->setWidth(area.width - 2 * mChatInput->getBorderSize()); mContainer->setWidth(area.width - 2 * mContainer->getBorderSize()); mContainer->setHeight(area.height - 2 * mContainer->getBorderSize() - mChatInput->getHeight() - 5); mScrollArea->setWidth(area.width - 2 * mScrollArea->getBorderSize()); mScrollArea->setHeight(area.height - 2 * mScrollArea->getBorderSize() - mChatInput->getHeight() - 26); mScrollArea->logic(); } void ChatWindow::chatLog(std::string line, int own, std::string channelName) { // Delete overhead from the end of the list while ((int)mChatlog.size() > mItemsKeep) { mChatlog.pop_back(); } CHATLOG tmp; tmp.own = own; tmp.nick = ""; mTextOutput = mChannelOutput[channelName]; mScrollArea = mChannelScroll[channelName]; // Fix the owner of welcome message. if (line.substr(0, 7) == "Welcome") { own = BY_SERVER; } int pos = line.find(" : "); if (pos > 0) { tmp.nick = line.substr(0, pos); line.erase(0, pos + 3); } std::string lineColor = "##0"; // Equiv. to BrowserBox::BLACK switch (own) { case BY_GM: tmp.nick += std::string("Global announcement: "); lineColor = "##1"; // Equiv. to BrowserBox::RED break; case BY_PLAYER: tmp.nick += CAT_NORMAL; lineColor = "##2"; // Equiv. to BrowserBox::GREEN break; case BY_OTHER: tmp.nick += CAT_NORMAL; lineColor = "##4"; // Equiv. to BrowserBox::ORANGE break; case BY_SERVER: tmp.nick += std::string("Server: "); lineColor = "##7"; // Equiv. to BrowserBox::PINK break; case ACT_WHISPER: tmp.nick += CAT_WHISPER; lineColor = "##3"; // Equiv. to BrowserBox::BLUE break; case ACT_IS: tmp.nick += CAT_IS; lineColor = "##5"; // Equiv. to BrowserBox::YELLOW break; } // Get the current system time time_t t; time(&t); // Format the time string properly std::stringstream timeStr; timeStr << "[" << ((((t / 60) / 60) % 24 < 10) ? "0" : "") << (int)(((t / 60) / 60) % 24) << ":" << (((t / 60) % 60 < 10) ? "0" : "") << (int)((t / 60) % 60) << "] "; line = lineColor + timeStr.str() + tmp.nick + line; // We look if the Vertical Scroll Bar is set at the max before // adding a row, otherwise the max will always be a row higher // at comparison. if (mScrollArea->getVerticalScrollAmount() == mScrollArea->getVerticalMaxScroll() ) { mTextOutput->addRow(line); mScrollArea->setVerticalScrollAmount(mScrollArea->getVerticalMaxScroll()); } else { mTextOutput->addRow(line); } } void ChatWindow::chatLog(CHATSKILL act) { chatLog(const_msg(act), BY_SERVER); } void ChatWindow::action(const gcn::ActionEvent &event) { if (event.getId() == "chatinput") { std::string message = mChatInput->getText(); if (!message.empty()) { // If message different from previous, put it in the history if (mHistory.empty() || message != mHistory.back()) { mHistory.push_back(message); } // Reset history iterator mCurHist = mHistory.end(); // Send the message to the server chatSend(player_node->getName(), message, mContainer->getActiveWidget()); // Clear the text from the chat input mChatInput->setText(""); } // Remove focus and hide input mFocusHandler->focusNone(); // If the chatWindow is shown up because you want to send a message // It should hide now if (mTmpVisible) { setVisible(false); } } } void ChatWindow::requestChatFocus() { // Make sure chatWindow is visible if (!isVisible()) { setVisible(true); /* * This is used to hide chatWindow after sending the message. There is * a trick here, because setVisible will set mTmpVisible to false, you * have to put this sentence *after* setVisible, not before it */ mTmpVisible = true; } // Give focus to the chat input mChatInput->setVisible(true); mChatInput->requestFocus(); } bool ChatWindow::isFocused() { return mChatInput->isFocused(); } void ChatWindow::chatSend(const std::string &nick, std::string msg, std::string channelName) { /* Some messages are managed client side, while others * require server handling by proper packet. Probably * those if elses should be replaced by protocol calls */ // Prepare ordinary message if (msg.substr(0, 1) != "/") { if(mContainer->getActiveWidget() == "General") { Net::GameServer::Player::say(msg); } else { short channelId = channelManager->findByName(channelName)->getId(); Net::ChatServer::chat(channelId, msg); } } else if (msg.substr(0, IS_ANNOUNCE_LENGTH) == IS_ANNOUNCE) { msg.erase(0, IS_ANNOUNCE_LENGTH); Net::ChatServer::announce(msg); } else if (msg.substr(0, IS_HELP_LENGTH) == IS_HELP) { chatLog("-- Help --", BY_SERVER, channelName); chatLog("/help > Display this help.", BY_SERVER, channelName); chatLog("/announce > Global announcement (GM only)", BY_SERVER, channelName); chatLog("/where > Display map name", BY_SERVER, channelName); chatLog("/who > Display number of online users", BY_SERVER, channelName); chatLog("/list > Display all public channels", BY_SERVER, channelName); chatLog("/register > Register a new channel", BY_SERVER, channelName); chatLog("/join > Join an already registered channel", BY_SERVER, channelName); chatLog("/quit > Leave a channel", BY_SERVER, channelName); } else if (msg.substr(0, IS_WHERE_LENGTH) == IS_WHERE) { chatLog(map_path, BY_SERVER); } else if (msg.substr(0, IS_WHO_LENGTH) == IS_WHO) { // XXX Convert for new server /* MessageOut outMsg(0x00c1); */ } else if (msg.substr(0, IS_REGCHANNEL_LENGTH) == IS_REGCHANNEL) { std::string channel = msg.substr(IS_REGCHANNEL_LENGTH, msg.size()); chatLog("Requesting to register channel", BY_SERVER); Net::ChatServer::registerChannel(channel, "", "", false); } else if (msg.substr(0, IS_JOINCHANNEL_LENGTH) == IS_JOINCHANNEL) { //TODO: have passwords too msg = msg.substr(IS_JOINCHANNEL_LENGTH, msg.size()); chatLog("Requesting to join channel " + msg, BY_SERVER); if(msg != "") { enterChannel(msg, "None"); } else { chatLog("No channel name given", BY_SERVER); } } else if (msg.substr(0, IS_LISTCHANNELS_LENGTH) == IS_LISTCHANNELS) { Net::ChatServer::getChannelList(); } else if (msg.substr(0, IS_QUITCHANNEL_LENGTH) == IS_QUITCHANNEL) { Channel* channel; channel = channelManager->findByName(channelName); if(channel) { Net::ChatServer::quitChannel(channel->getId()); } else { chatLog("Unable to quit this channel", BY_SERVER); } } else { chatLog("Unknown command", BY_SERVER, channelName); } } std::string ChatWindow::const_msg(CHATSKILL act) { std::string msg; if (act.success == SKILL_FAILED && act.skill == SKILL_BASIC) { switch (act.bskill) { case BSKILL_TRADE : msg = "Trade failed!"; break; case BSKILL_EMOTE : msg = "Emote failed!"; break; case BSKILL_SIT : msg = "Sit failed!"; break; case BSKILL_CREATECHAT : msg = "Chat creating failed!"; break; case BSKILL_JOINPARTY : msg = "Could not join party!"; break; case BSKILL_SHOUT : msg = "Cannot shout!"; break; } switch (act.reason) { case RFAIL_SKILLDEP : msg += " You have not yet reached a high enough lvl!"; break; case RFAIL_INSUFHP : msg += " Insufficient HP!"; break; case RFAIL_INSUFSP : msg += " Insufficient SP!"; break; case RFAIL_NOMEMO : msg += " You have no memos!"; break; case RFAIL_SKILLDELAY : msg += " You cannot do that right now!"; break; case RFAIL_ZENY : msg += " Seems you need more Zeny... ;-)"; break; case RFAIL_WEAPON : msg += " You cannot use this skill with that kind of weapon!"; break; case RFAIL_REDGEM : msg += " You need another red gem!"; break; case RFAIL_BLUEGEM : msg += " You need another blue gem!"; break; case RFAIL_OVERWEIGHT : msg += " You're carrying to much to do this!"; break; default : msg += " Huh? What's that?"; break; } } else { switch(act.skill) { case SKILL_WARP : msg = "Warp failed..."; break; case SKILL_STEAL : msg = "Could not steal anything..."; break; case SKILL_ENVENOM : msg = "Poison had no effect..."; break; } } return msg; } void ChatWindow::addChannel(short channelId, std::string channelName) { Channel* channel = new Channel(channelId); channel->setName(channelName); channelManager->addChannel(channel); } void ChatWindow::removeChannel(short channelId) { Channel* channel = channelManager->findById(channelId); if(channel) { mContainer->removeTab(channel->getName()); mTabs.erase(channel->getName()); mChannelOutput.erase(channel->getName()); mChannelScroll.erase(channel->getName()); channelManager->removeChannel(channel); mTextOutput = mChannelOutput["General"]; mScrollArea = mChannelScroll["General"]; } } void ChatWindow::createNewChannelTab(std::string channelName) { BrowserBox *textOutput = new BrowserBox(BrowserBox::AUTO_WRAP); textOutput->setOpaque(false); textOutput->disableLinksAndUserColors(); ScrollArea *scrollArea = new ScrollArea(textOutput); scrollArea->setPosition(scrollArea->getBorderSize(), scrollArea->getBorderSize()); scrollArea->setScrollPolicy(gcn::ScrollArea::SHOW_NEVER, gcn::ScrollArea::SHOW_ALWAYS); scrollArea->setOpaque(false); GCContainer *tab = new GCContainer(); tab->setWidth(getWidth() - 2 * tab->getBorderSize()); tab->setHeight(getHeight() - 2 * tab->getBorderSize()); tab->add(scrollArea); tab->setOpaque(false); mContainer->addTab(tab, channelName); mTabs[channelName] = tab; mChannelOutput[channelName] = textOutput; mChannelScroll[channelName] = scrollArea; mScrollArea = scrollArea; mTextOutput = textOutput; logic(); } void ChatWindow::enterChannel(std::string channel, std::string password) { Net::ChatServer::enterChannel(channel, password); } void ChatWindow::sendToChannel(short channelId, std::string user, std::string msg) { std::string channelName = channelManager->findById(channelId)->getName(); chatLog(user + ": " + msg, user == player_node->getName() ? BY_PLAYER : BY_OTHER, channelName); } void ChatWindow::keyPressed(gcn::KeyEvent &event) { if (event.getKey().getValue() == gcn::Key::DOWN && mCurHist != mHistory.end()) { // Move forward through the history HistoryIterator prevHist = mCurHist++; if (mCurHist != mHistory.end()) { mChatInput->setText(*mCurHist); mChatInput->setCaretPosition(mChatInput->getText().length()); } else { mCurHist = prevHist; } } else if (event.getKey().getValue() == gcn::Key::UP && mCurHist != mHistory.begin() && mHistory.size() > 0) { // Move backward through the history mCurHist--; mChatInput->setText(*mCurHist); mChatInput->setCaretPosition(mChatInput->getText().length()); } } void ChatWindow::setInputText(std::string input_str) { mChatInput->setText(input_str + " "); requestChatFocus(); } void ChatWindow::setVisible(bool isVisible) { Window::setVisible(isVisible); /* * For whatever reason, if setVisible is called, the mTmpVisible effect * should be disabled. */ mTmpVisible = false; }