/* * The Mana World * Copyright (C) 2004 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef CHAR_SELECT_H #define CHAR_SELECT_H #include "gui/widgets/window.h" #include "player.h" #include "guichanfwd.h" #include "lockedarray.h" #include class LocalPlayer; class LoginData; class PlayerBox; /** * Character selection dialog. * * \ingroup Interface */ class CharSelectDialog : public Window, public gcn::ActionListener { public: friend class CharDeleteConfirm; /** * Constructor. */ CharSelectDialog(LockedArray *charInfo, LoginData *loginData); void action(const gcn::ActionEvent &event); void updatePlayerInfo(); void logic(); bool selectByName(const std::string &name); private: LockedArray *mCharInfo; gcn::Button *mSelectButton; gcn::Button *mCancelButton; gcn::Button *mPreviousButton; gcn::Button *mNextButton; gcn::Button *mChangePasswordButton; gcn::Label *mNameLabel; gcn::Label *mLevelLabel; gcn::Label *mMoneyLabel; gcn::Label *mAccountNameLabel; std::string mMoney; LoginData *mLoginData; PlayerBox *mPlayerBox; bool mCharSelected; #ifdef TMWSERV_SUPPORT gcn::Button *mNewCharButton; gcn::Button *mDelCharButton; gcn::Button *mUnRegisterButton; gcn::Button *mChangeEmailButton; #else gcn::Button *mNewDelCharButton; gcn::Label *mJobLevelLabel; Gender mGender; #endif /** * Communicate character deletion to the server. */ void attemptCharDelete(); /** * Communicate character selection to the server. */ void attemptCharSelect(); }; #endif