/* * The Mana World * Copyright (C) 2004-2010 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef CHAR_SELECT_H #define CHAR_SELECT_H #include "guichanfwd.h" #include "lockedarray.h" #include "main.h" #include "player.h" #include "gui/widgets/window.h" #include #include class CharEntry; class LocalPlayer; class LoginData; class PlayerBox; namespace Net { class CharHandler; } /** * Character selection dialog. * * \ingroup Interface */ class CharSelectDialog : public Window, public gcn::ActionListener, public gcn::KeyListener { public: friend class CharDeleteConfirm; /** * Constructor. */ CharSelectDialog(LockedArray *charInfo, LoginData *loginData); ~CharSelectDialog() { mCharInfo->clear(); }; void action(const gcn::ActionEvent &event); void keyPressed(gcn::KeyEvent &keyEvent); bool selectByName(const std::string &name); /** * Send selection to character server * @return false if the selection or the number of existing character * is empty. */ bool chooseSelected(); void update(int slot = -1); private: /** * Communicate character deletion to the server. */ void attemptCharDelete(); /** * Communicate character selection to the server. */ void attemptCharSelect(); LockedArray *mCharInfo; gcn::Label *mAccountNameLabel; gcn::Button *mSwitchLoginButton; gcn::Button *mChangePasswordButton; CharEntry *mCharEntries[MAX_CHARACTER_COUNT]; LoginData *mLoginData; Net::CharHandler *mCharHandler; }; #endif