/* * The Mana World * Copyright (C) 2004 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "button.h" #include "buysell.h" #include "../npc.h" #include "../net/messageout.h" #include "../net/protocol.h" #include "../utils/gettext.h" BuySellDialog::BuySellDialog(Network *network): Window(_("Shop")), mNetwork(network) { setWindowName("BuySell"); Button *buyButton = 0; static const char *buttonNames[] = { N_("Buy"), N_("Sell"), N_("Cancel"), 0 }; int x = 10, y = 10; for (const char **curBtn = buttonNames; *curBtn; curBtn++) { Button *btn = new Button(gettext(*curBtn), *curBtn, this); if (!buyButton) buyButton = btn; // For focus request btn->setPosition(x, y); add(btn); x += btn->getWidth() + 10; } buyButton->requestFocus(); loadWindowState(); setContentSize(x, 2 * y + buyButton->getHeight()); } void BuySellDialog::logic() { Window::logic(); if (isVisible() && !current_npc) { setVisible(false); } } void BuySellDialog::setVisible(bool visible) { Window::setVisible(visible); if (visible) requestFocus(); } void BuySellDialog::action(const gcn::ActionEvent &event) { setVisible(false); int action = 0; NPC::isTalking = false; if (event.getId() == "Buy") { action = 0; } else if (event.getId() == "Sell") { action = 1; } else if (event.getId() == "Cancel") { current_npc = 0; return; } MessageOut outMsg(mNetwork); outMsg.writeInt16(CMSG_NPC_BUY_SELL_REQUEST); outMsg.writeInt32(current_npc); outMsg.writeInt8(action); }