/* * The Mana Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef BUY_H #define BUY_H #include "guichanfwd.h" #include "gui/widgets/window.h" #include #include class ShopItems; class ShopListBox; class ListBox; /** * The buy dialog. * * \ingroup Interface */ class BuyDialog : public Window, public gcn::ActionListener, public gcn::SelectionListener { public: BuyDialog(int npcId); ~BuyDialog() override; /** * Resets the dialog, clearing shop inventory. */ void reset(); /** * Sets the amount of available money. */ void setMoney(int amount); /** * Adds an item to the shop inventory. */ void addItem(int id, int amount, int price); /** * Called when receiving actions from the widgets. */ void action(const gcn::ActionEvent &event) override; /** * Returns the number of items in the shop inventory. */ int getNumberOfElements(); /** * Updates the labels according to the selected item. */ void valueChanged(const gcn::SelectionEvent &event) override; /** * Allows for quick-buying by extending double-click events. */ void mouseClicked(gcn::MouseEvent &mouseEvent) override; /** * Returns the name of item number i in the shop inventory. */ std::string getElementAt(int i); /** * Updates the state of buttons and labels. */ void updateButtonsAndLabels(); /** * Sets the visibility of this window. */ void setVisible(bool visible) override; /** * Closes all instances. */ static void closeAll(); private: using DialogList = std::list; static DialogList instances; int mNpcId; gcn::Button *mBuyButton; gcn::Button *mQuitButton; gcn::Button *mAddMaxButton; gcn::Button *mIncreaseButton; gcn::Button *mDecreaseButton; ShopListBox *mShopItemList; gcn::ScrollArea *mScrollArea; gcn::Label *mMoneyLabel; gcn::Label *mQuantityLabel; gcn::Slider *mSlider; ShopItems *mShopItems; int mMoney; int mAmountItems; int mMaxItems; }; #endif