/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMW_SPRITESET_H #define _TMW_SPRITESET_H #include #include #include #include "../log.h" #include "../resources/image.h" /** * Stores a complete set of sprites. */ class Spriteset { public: // Vector storing the whole spriteset. std::vector spriteset; /* * Cuts the passed image in a grid of sub images. */ Spriteset(Image *img, int w, int h); /** * Destructor. */ ~Spriteset(); }; #endif