/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net) */ #ifndef _IMAGE_H #define _IMAGE_H #include #include #include #include #include "../log.h" /** * A class storing a single sprite in video memory if available, * else as a refernece to a RLE_SPRITE in a datafile. * The class stores the offsets needed to compensate the cropping * operated by the grabber utility. */ class Image { public: /** * Creates an Image * @param offset_x is the x offset from where to start drawing * @param offset_y is the y offset from where to start drawing */ Image(int offset_x, int offset_y); /** * Virtual function to draw a sprite * @param dest is the destination bitmap on which to draw the sprite * @param x is the horizontal position * @param y is the vertical position */ virtual void draw(BITMAP *dest, int x, int y) = 0; protected: // From where to start drawing int offset_x, offset_y; }; /** * A RLE sprite */ class RleImage : public Image { public: /** * Creates a RleSprite * @param src is a reference to a RLE_SPRITE in a datafile * @param offset_x is the x offset from where to start drawing * @param offset_y is the y offset from where to start drawing */ RleImage(RLE_SPRITE *src, int offset_x, int offset_y); /** * Destructor */ virtual ~RleImage(); /** * Draws a sprite */ void draw(BITMAP *dest, int x, int y); private: // Reference to RLE_SPRITE RLE_SPRITE *src; }; /** * An image stored in video memory */ class VideoImage : public Image { private: // Reference to bitmap stored in video memory BITMAP *src; public: /** * Creates a VideoImage * @param src is a reference to a BITMAP in video memory * @param offset_x is the x offset from where to start drawing * @param offset_y is the y offset from where to start drawing */ VideoImage(BITMAP *src, int offset_x, int offset_y); /** * Destructor */ virtual ~VideoImage(); /** * Draws a sprite */ void draw(BITMAP *dest, int x, int y); }; /** * Stores a complete set of sprites. */ class Spriteset { public: // Vector storing the whole spriteset. std::vector spriteset; /** * Load a datafile containing the spriteset * @param filename is the path of the datafile */ Spriteset(std::string filename); /** * Destructor */ ~Spriteset(); private: /** * Helper function to get offset * @param datafile is a reference to the whole spriteset * @param type is the property of the datafile object */ int getProperty(DATAFILE *datafile, int type); }; #endif