/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #ifndef _TMW_GAME_H #define _TMW_GAME_H #include "main.h" #include "./gui/gui.h" #include "./gui/skill.h" #include #define SPEECH_TIME 80 #define EMOTION_TIME 40 #define SPEECH_MAX_TIME 100 // Action defines #define STAND 0 #define WALK 1 #define ATTACK 5 #define BOW_ATTACK 9 #define SIT 13 #define HIT 14 #define DEAD 15 #define MONSTER_ATTACK 5 #define MONSTER_DEAD 9 #define LOCK 254 #define IDLE 255 #define SOUTH 0 #define SW 1 #define WEST 2 #define NW 3 #define NORTH 4 #define NE 5 #define EAST 6 #define SE 7 extern char map_path[480]; extern int fps, frame, current_npc; extern char walk_status; extern unsigned short src_x, src_y, x, y; extern volatile int tick_time; extern int server_tick; extern int mouseX, mouseY; /** * Main game loop */ void game(); /** * Initialize game engine */ void do_init(); /** * Check user input */ void do_input(); /** * Parse data received from map server into input buffer */ void do_parse(); /** * Clean the engine */ void do_exit(); /** * Calculate packet length */ int get_packet_length(short); /** * Returns elapsed time. (Warning: very unsafe function, it supposes the delay * is always < 10 seconds) */ short get_elapsed_time(short start_time); #endif