/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "floor_item.h" #include "map.h" FloorItem::FloorItem(unsigned int id, unsigned int itemId, unsigned short x, unsigned short y, Map *map): mId(id), mX(x), mY(y), mMap(map) { // Create a corresponding item instance mItem = new Item(itemId); // Add ourselves to the map mSpriteIterator = mMap->addSprite(this); } FloorItem::~FloorItem() { // Remove ourselves from the map mMap->removeSprite(mSpriteIterator); delete mItem; }