/*
* The Mana Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef EQUIPMENT_H
#define EQUIPMENT_H
#include
class Item;
class Equipment
{
public:
Equipment(): mBackend(0) {}
~Equipment() { mBackend = 0; }
class Backend {
public:
virtual Item *getEquipment(int slotIndex) const = 0;
virtual std::string getSlotName(int slotIndex) const
{ return std::string(); }
virtual void clear() = 0;
virtual ~Backend() { }
virtual int getSlotNumber() const = 0;
virtual void triggerUnequip(int slotIndex) const = 0;
private:
virtual void readEquipFile()
{}
};
/**
* Get equipment at the given slot.
*/
Item *getEquipment(int slotIndex) const
{ return mBackend ? mBackend->getEquipment(slotIndex) : 0; }
const std::string getSlotName(int slotIndex) const
{ return mBackend ? mBackend->getSlotName(slotIndex) : std::string(); }
int getSlotNumber() const
{ return mBackend ? mBackend->getSlotNumber() : 0; }
void triggerUnequip(int slotIndex) const
{ if (mBackend) mBackend->triggerUnequip(slotIndex); }
/**
* Clears equipment.
*/
void clear()
{ if (mBackend) mBackend->clear(); }
/**
* Set equipment at the given slot.
*/
void setEquipment(int index, int id, int quantity = 0);
void setBackend(Backend *backend)
{ mBackend = backend; }
private:
Backend *mBackend;
};
#endif