/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _TMW_EQUIPMENT_H_ #define _TMW_EQUIPMENT_H_ #define EQUIPMENT_SIZE 11 class Item; class Equipment { public: /** * Constructor. */ Equipment(); /** * Destructor. */ ~Equipment(); /** * Clears equipment. */ void clear(); /** * Get equipment at the given slot. */ Item* getEquipment(int index) { return mEquipment[index]; } /** * Set equipment at the given slot. */ void setEquipment(int index, int id); private: Item* mEquipment[EQUIPMENT_SIZE]; }; #endif