/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "equipment.h" #include "item.h" Equipment *Equipment::mInstance = NULL; Equipment::Equipment(): mArrows(NULL) { for (int i = 0; i < EQUIPMENT_SIZE; i++) { mEquipment[i] = NULL; } } Equipment::~Equipment() { } Equipment* Equipment::getInstance() { if (!mInstance) { mInstance = new Equipment(); } return mInstance; } void Equipment::removeEquipment(Item *item) { for (int i = 0; i < EQUIPMENT_SIZE; i++) { if (mEquipment[i] == item) { mEquipment[i] = 0; break; } } }