/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _EFFECT_MANAGER_H #define _EFFECT_MANAGER_H #include #include #include "being.h" class Being; class EffectManager { public: struct EffectDescription { int id; std::string GFX; std::string SFX; }; EffectManager(); ~EffectManager(); /** * Triggers a effect with the id, at * the specified being. */ bool trigger(int id, Being* being); /** * Triggers a effect with the id, at * the specified x and y coordinate. */ bool trigger(int id, int x, int y); private: std::list mEffects; }; extern EffectManager *effectManager; #endif // _EFFECT_MANAGER_H