/* * the mana world * copyright 2004 the mana world development team * * this file is part of the mana world. * * the mana world is free software; you can redistribute it and/or modify * it under the terms of the gnu general public license as published by * the free software foundation; either version 2 of the license, or * any later version. * * the mana world is distributed in the hope that it will be useful, * but without any warranty; without even the implied warranty of * merchantability or fitness for a particular purpose. see the * gnu general public license for more details. * * you should have received a copy of the gnu general public license * along with the mana world; if not, write to the free software * foundation, inc., 59 temple place, suite 330, boston, ma 02111-1307 usa * * $id: being.cpp,v 1.98 2005/12/25 01:28:03 b_lindeijer exp $ */ #ifndef _TMW_BEINGMANAGER_H #define _TMW_BEINGMANAGER_H #include "being.h" class LocalPlayer; class Map; class Network; typedef std::list Beings; class BeingManager { public: BeingManager(Network *network); /** * Sets the map on which beings are created */ void setMap(Map *map); /** * Sets the current player */ void setPlayer(LocalPlayer *player); /** * Create a being and add it to the list of beings */ Being* createBeing(Uint32 id, Uint16 job); /** * Remove a Being */ void destroyBeing(Being *being); /** * Return a specific id Being */ Being* findBeing(Uint32 id); /** * Return a being at specific coordinates */ Being* findBeing(Uint16 x, Uint16 y, Being::Type type = Being::UNKNOWN); /** * Returns the whole list of beings */ Beings* getAll(); /** * Destroys all beings except the local player */ void clear(); protected: Beings mBeings; Map *mMap; Network *mNetwork; }; extern BeingManager *beingManager; #endif