/*
* The Mana Client
* Copyright (C) 2006-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef ANIMATION_PARTICLE_H
#define ANIMATION_PARTICLE_H
#include "imageparticle.h"
#include
class Animation;
class Map;
class SimpleAnimation;
class AnimationParticle : public ImageParticle
{
public:
AnimationParticle(Map *map, Animation *animation);
AnimationParticle(Map *map, xmlNodePtr animationNode,
const std::string& dyePalettes = std::string());
~AnimationParticle();
virtual bool update();
private:
SimpleAnimation *mAnimation; /**< Used animation for this particle */
};
#endif