/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "animation.h" #include #include "utils/dtor.h" Animation::Animation(): mDuration(0) { } void Animation::addPhase(Image *image, unsigned int delay, int offsetX, int offsetY) { // Add new phase to animation list AnimationPhase newPhase = { image, delay, offsetX, offsetY }; mAnimationPhases.push_back(newPhase); mDuration += delay; } void Animation::addTerminator() { addPhase(NULL, 0, 0, 0); } bool Animation::isTerminator(const AnimationPhase candidate) { return (candidate.image == NULL); }