/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id: animation.h 2430 2006-07-24 00:13:24Z b_lindeijer $ */ #ifndef _TMW_ANIMATEDSPRITE_H #define _TMW_ANIMATEDSPRITE_H #include #include #include #include class Action; class Graphics; class Spriteset; /** * Defines a class to load an animation. */ class AnimatedSprite { public: /** * Constructor. */ AnimatedSprite(const std::string& animationFile, int variant); /** * Destructor. */ ~AnimatedSprite(); /** * Sets a new action using the current direction. */ void play(const std::string& action); /** * Plays an action in a specified time. */ void play(const std::string& action, int time); /** * Inform the animation of the passed time so that it can output the * correct animation phase. */ void update(int time); /** * Draw the current animation phase at the coordinates given in screen * pixels. */ bool draw(Graphics* graphics, Sint32 posX, Sint32 posY) const; /** * gets the width in pixels of the current animation phase. */ int getWidth() const; /** * gets the height in pixels of the current animation phase. */ int getHeight() const; /** * Sets the direction. */ void setDirection(const std::string& direction) { mDirection = direction; } protected: /** * When there are no animations defined for the action "complete", its * animations become a copy of those of the action "with". */ void substituteAction(const std::string& complete, const std::string& with); typedef std::map Spritesets; typedef Spritesets::iterator SpritesetIterator; Spritesets mSpritesets; typedef std::map Actions; typedef Actions::iterator ActionIterator; Actions mActions; Action *mAction; std::string mDirection; int mLastTime; float mSpeed; private: /** * Gets an integer property from an xmlNodePtr. * * TODO: Same function is present in MapReader. Should probably be * TODO: shared in a static utility class. */ static int getProperty(xmlNodePtr node, const char* name, int def); /** * Gets a string property from an xmlNodePtr. */ static std::string getProperty(xmlNodePtr node, const char* name, const std::string& def); }; #endif