bin_PROGRAMS = tmw tmw_SOURCES = gui/widgets/resizegrip.cpp \ gui/widgets/resizegrip.h \ gui/browserbox.cpp \ gui/browserbox.h \ gui/buddywindow.cpp \ gui/buddywindow.h \ gui/button.cpp \ gui/button.h \ gui/buy.cpp \ gui/buy.h \ gui/buysell.cpp \ gui/buysell.h \ gui/chargedialog.cpp \ gui/chargedialog.h \ gui/char_server.cpp \ gui/char_server.h \ gui/char_select.cpp \ gui/char_select.h \ gui/chat.cpp \ gui/chat.h \ gui/chatinput.cpp \ gui/chatinput.h \ gui/checkbox.cpp \ gui/checkbox.h \ gui/confirm_dialog.cpp \ gui/confirm_dialog.h \ gui/connection.cpp \ gui/connection.h \ gui/debugwindow.cpp \ gui/debugwindow.h \ gui/equipmentwindow.cpp \ gui/equipmentwindow.h \ gui/focushandler.cpp \ gui/focushandler.h \ gui/gccontainer.cpp \ gui/gccontainer.h \ gui/gui.cpp \ gui/gui.h \ gui/help.cpp \ gui/help.h \ gui/inventorywindow.cpp \ gui/inventorywindow.h \ gui/itemcontainer.cpp \ gui/itemcontainer.h \ gui/item_amount.cpp \ gui/item_amount.h \ gui/linkhandler.h \ gui/listbox.cpp \ gui/listbox.h \ gui/login.cpp \ gui/login.h \ gui/menuwindow.cpp \ gui/menuwindow.h \ gui/minimap.cpp \ gui/minimap.h \ gui/ministatus.cpp \ gui/ministatus.h \ gui/newskill.cpp \ gui/newskill.h \ gui/npclistdialog.cpp \ gui/npclistdialog.h \ gui/npc_text.cpp \ gui/npc_text.h \ gui/ok_dialog.cpp \ gui/ok_dialog.h \ gui/passwordfield.cpp \ gui/passwordfield.h \ gui/playerbox.cpp \ gui/playerbox.h \ gui/popupmenu.cpp \ gui/popupmenu.h \ gui/progressbar.cpp \ gui/progressbar.h \ gui/radiobutton.cpp \ gui/radiobutton.h \ gui/register.cpp \ gui/register.h \ gui/scrollarea.cpp \ gui/scrollarea.h \ gui/selectionlistener.h \ gui/sell.cpp \ gui/sell.h \ gui/setup_audio.cpp \ gui/setup_audio.h \ gui/setup.cpp \ gui/setup.h \ gui/setup_joystick.cpp \ gui/setup_joystick.h \ gui/setuptab.h \ gui/setup_video.cpp \ gui/setup_video.h \ gui/shop.cpp \ gui/shop.h \ gui/shoplistbox.cpp \ gui/shoplistbox.h \ gui/skill.cpp \ gui/skill.h \ gui/slider.cpp \ gui/slider.h \ gui/status.cpp \ gui/status.h \ gui/tabbedcontainer.cpp \ gui/tabbedcontainer.h \ gui/textbox.cpp \ gui/textbox.h \ gui/textfield.cpp \ gui/textfield.h \ gui/trade.cpp \ gui/trade.h \ gui/viewport.cpp \ gui/viewport.h \ gui/window.cpp \ gui/window.h \ gui/windowcontainer.cpp \ gui/windowcontainer.h \ gui/inttextbox.h \ gui/inttextbox.cpp \ gui/box.h \ gui/box.cpp \ gui/vbox.h \ gui/vbox.cpp \ gui/hbox.h \ gui/hbox.cpp \ gui/updatewindow.h \ gui/updatewindow.cpp \ net/beinghandler.h \ net/beinghandler.cpp \ net/buysellhandler.h \ net/buysellhandler.cpp \ net/charserverhandler.h \ net/charserverhandler.cpp \ net/chathandler.h \ net/chathandler.cpp \ net/equipmenthandler.h \ net/equipmenthandler.cpp \ net/inventoryhandler.h \ net/inventoryhandler.cpp \ net/itemhandler.h \ net/itemhandler.cpp \ net/loginhandler.h \ net/loginhandler.cpp \ net/maploginhandler.cpp \ net/maploginhandler.h \ net/messagehandler.cpp \ net/messagehandler.h \ net/messagein.cpp \ net/messagein.h \ net/messageout.cpp \ net/messageout.h \ net/network.cpp \ net/network.h \ net/npchandler.cpp \ net/npchandler.h \ net/playerhandler.cpp \ net/playerhandler.h \ net/protocol.cpp \ net/protocol.h \ net/skillhandler.cpp \ net/skillhandler.h \ net/tradehandler.cpp \ net/tradehandler.h \ resources/action.cpp \ resources/action.h \ resources/ambientoverlay.cpp \ resources/ambientoverlay.h \ resources/animation.cpp \ resources/animation.h \ resources/equipmentdb.cpp \ resources/equipmentdb.h \ resources/equipmentinfo.h \ resources/image.cpp \ resources/image.h \ resources/imagewriter.cpp \ resources/imagewriter.h \ resources/itemdb.cpp \ resources/itemdb.h \ resources/iteminfo.h \ resources/iteminfo.cpp \ resources/mapreader.cpp \ resources/mapreader.h \ resources/monsterdb.h \ resources/monsterdb.cpp \ resources/monsterinfo.h \ resources/monsterinfo.cpp \ resources/music.h \ resources/music.cpp \ resources/openglsdlimageloader.h \ resources/openglsdlimageloader.cpp \ resources/resource.cpp \ resources/resource.h \ resources/resourcemanager.cpp \ resources/resourcemanager.h \ resources/sdlimageloader.h \ resources/sdlimageloader.cpp \ resources/soundeffect.h \ resources/soundeffect.cpp \ resources/spritedef.h \ resources/spritedef.cpp \ resources/imageset.h \ resources/imageset.cpp \ resources/buddylist.h \ resources/buddylist.cpp \ utils/base64.cpp \ utils/base64.h \ utils/dtor.h \ utils/tostring.h \ utils/xml.cpp \ utils/xml.h \ animatedsprite.cpp \ animatedsprite.h \ animationparticle.cpp \ animationparticle.h \ being.cpp \ being.h \ beingmanager.cpp \ beingmanager.h \ configlistener.h \ configuration.cpp \ configuration.h \ engine.cpp \ engine.h \ equipment.cpp \ equipment.h \ floor_item.cpp \ floor_item.h \ flooritemmanager.cpp \ flooritemmanager.h \ game.cpp \ game.h \ graphics.cpp \ graphics.h \ guichanfwd.h \ imageparticle.cpp \ imageparticle.h \ inventory.cpp \ inventory.h \ item.cpp \ item.h \ joystick.cpp \ joystick.h \ localplayer.cpp \ localplayer.h \ lockedarray.h \ log.cpp \ log.h \ logindata.h \ main.cpp \ main.h \ map.cpp\ map.h \ monster.cpp\ monster.h \ npc.cpp \ npc.h \ openglgraphics.cpp\ openglgraphics.h \ particle.cpp \ particle.h \ particleemitter.cpp \ particleemitter.h \ player.cpp \ player.h \ properties.h \ serverinfo.h \ simpleanimation.cpp \ simpleanimation.h \ sound.cpp \ sound.h \ sprite.h \ textparticle.cpp \ textparticle.h \ tileset.h # set the include path found by configure INCLUDES = \ $(all_includes) \ -DTMW_DATADIR=\""$(pkgdatadir)/"\" # the library search path. tmw_LDFLAGS = $(all_libraries) $(LIBSDL_RPATH) `pkg-config --libs libxml-2.0` tmw_CXXFLAGS = -Wall -Werror $(OPENGL_CFLAGS) $(LIBSDL_CFLAGS) `pkg-config --cflags libxml-2.0` $(CURL_CFLAGS) tmw_LDADD = $(LIBSDL_LIBS) -lguichan_sdl $(OPENGL_LIBS) $(CURL_LIBS) tmw_TARGET = tmw