bin_PROGRAMS = tmw tmw_SOURCES = graphic/spriteset.cpp \ graphic/spriteset.h \ gui/button.cpp \ gui/button.h \ gui/buy.cpp \ gui/buy.h \ gui/buysell.cpp \ gui/buysell.h \ gui/chargedialog.cpp \ gui/chargedialog.h \ gui/char_server.cpp \ gui/char_server.h \ gui/char_select.cpp \ gui/char_select.h \ gui/chat.cpp \ gui/chat.h \ gui/checkbox.cpp \ gui/checkbox.h \ gui/confirm_dialog.cpp \ gui/confirm_dialog.h \ gui/equipment.cpp \ gui/equipment.h \ gui/gui.cpp \ gui/gui.h \ gui/inventory.cpp \ gui/inventory.h \ gui/itemcontainer.cpp \ gui/itemcontainer.h \ gui/item_amount.cpp \ gui/item_amount.h \ gui/listbox.cpp \ gui/listbox.h \ gui/login.cpp \ gui/login.h \ gui/minimap.cpp \ gui/minimap.h \ gui/newskill.cpp \ gui/newskill.h \ gui/npc.cpp \ gui/npc.h \ gui/npc_text.cpp \ gui/npc_text.h \ gui/ok_dialog.cpp \ gui/ok_dialog.h \ gui/passwordfield.cpp \ gui/passwordfield.h \ gui/playerbox.cpp \ gui/playerbox.h \ gui/progressbar.cpp \ gui/progressbar.h \ gui/radiobutton.cpp \ gui/radiobutton.h \ gui/requesttrade.cpp \ gui/requesttrade.h \ gui/scrollarea.cpp \ gui/scrollarea.h \ gui/sell.cpp \ gui/sell.h \ gui/setup.cpp \ gui/setup.h \ gui/shop.cpp \ gui/shop.h \ gui/skill.cpp \ gui/skill.h \ gui/slider.cpp \ gui/slider.h \ gui/status.cpp \ gui/status.h \ gui/stats.cpp \ gui/stats.h \ gui/textbox.cpp \ gui/textbox.h \ gui/textfield.cpp \ gui/textfield.h \ gui/trade.cpp \ gui/trade.h \ gui/window.cpp \ gui/window.h \ gui/windowcontainer.cpp \ gui/windowcontainer.h \ net/network.cpp \ net/network.h \ net/protocol.cpp \ net/protocol.h \ net/win2linux.h \ resources/image.cpp \ resources/image.h \ resources/mapreader.cpp \ resources/mapreader.h \ resources/music.h \ resources/music.cpp \ resources/resource.cpp \ resources/resource.h \ resources/resourcemanager.cpp \ resources/resourcemanager.h \ resources/soundeffect.h \ resources/soundeffect.cpp \ base64.cpp \ base64.h \ being.cpp \ being.h \ configuration.cpp \ configuration.h \ engine.cpp \ engine.h \ floor_item.cpp \ floor_item.h \ game.cpp \ game.h \ graphics.cpp \ graphics.h \ log.cpp \ log.h \ main.cpp \ main.h \ map.cpp\ map.h \ sound.cpp \ sound.h # set the include path found by configure INCLUDES= $(all_includes) # the library search path. tmw_LDFLAGS = $(all_libraries) $(LIBSDL_RPATH) -lguichan_sdl -lguichan `pkg-config --libs libxml-2.0` tmw_CXXFLAGS = -Wall $(LIBSDL_CFLAGS) `pkg-config --cflags libxml-2.0` -fno-inline tmw_LDADD = $(LIBSDL_LIBS) -lguichan_opengl -lguichan -lGL -lphysfs tmw_TARGET = tmw