---------------------------------------------------------------- Minutes of the TMW Dev Meeting at Friday, 25th of February, 2005 ---------------------------------------------------------------- Presence: Rotonen, Chetic, ElvenProgrammer, Mra Timespan: 0.75 hours (21:00-21:45 GMT+1) * Rotonen reported no news from art development, but he said he will leave his tasks to Kyokai since his final exams are approaching. * Chetic, even if complaining about missing tiles, is working on maps and already created a base structure for the new city of Amzeroth. * Mra decided to start working on item drops. * Since there was not much activity and Hammerbear was missing, I'll define what we will discuss in the next meeting. I'd like every developer to be there. - First of all we should discuss if we need to open a new project on SF for the server. We could use the CVS to store the development docs and the database to create an online database to check items as http://www.euro-ro.net/game/items/ - Planned features for the client: * trading * parties * long range weapons * magic attacks * defining gui for long range attacks (target below monster) * defining gui to trade, equip and inventory (how to use them by keyboard) * clothing weapons (also graphic part) - Define a server development roadmap. (maybe an eta too?) - About the old server, we need to define more scripts and discuss about the next step for world development. - Server control panel: ingame or external application through an open port.