The Mana World (C) 2004 http://themanaworld.sourceforge.net irc://irc.freenode.net/manaworld umperio@users.sourceforge.net Release info: - Version: 0.0.8a - Date: ?/?/2004 Development team: - Elven Programmer (Admin) - kth5 (Programmer) - SimEdw (Programmer) - Ultramichy (Game server admin) - Rotonen (Background story and music) Special thanks: - Sull (Linux Developer) - Neorice (Pixel Artist) - natsuki (Win32 Developer) - Genis (Win32 Developer) - RRC (Graphic Designer) - necromus (Pixel Artist) - LordNev (Artist) - jui-feng for helping in server development and php scripts. - Bertram for Debian installation script Powered by: - Allegro - AllegroFont - JMod 0. Index -------- - 1. Setup - 2. Account - 3. Commands - 4. Version history 1. Setup -------- Before running the client please open tmw.ini and choose your keyboard layout so the GUI works properly. 2. Account ---------- To create an account, add "_M" after your username when you login for the first time and enter a password of your choice. Remember: the server is only for development or demo purposes (Thanks again to Ultramichy for hosting the server). 3. Commands ----------- - Use arrow keys to move around. - Use right mouse button over NPC's feet to talk to them. - Left Ctrl to attack - Alt + 0-9 to show emotions - F1 to take a screenshot - F11 raise volume - F12 lower volume - Alt + K Show skills - Alt + S Show stats - Alt + I Show inventory - F5 to sit 4. Version history ------------------ 0.0.8 - added sound support for macosx - added primitive inventory - added action failed messages for all skills and known reasons (0x0110 handled) - added sit capability with the right level - added "dead" message and restart packet - added skill dialog - added skill update (0x0141 handled) - added colored text for damage - added monster death animation - added icon to win32 executable - added 'enter' key support in login screen - added RLE sprites for tiles - added collision detection with beings - fix for mapserver segfault-bug in chatsystem (broken pipe for all users on screen) - partially added TMW GUI to inventory - added soundpool that can preload, play and remove items to/from ram - added tmw_bar_proc - added tmw_plus_proc && possibility to increase stats point, at each new level - added increase skill level dialog - added 2xSaI engine - added patch client v0.1 to Win32 version 0.0.7e - Tons of bugfixes & improvements (again) - MacOS X support - confirmed support for GNU/Linux on ppc - Added soundsystem (plays a MOD as BGM) - Added a 2nd Map - Added NPCs with simple dialogs - Added warps - Changed makefile for GCC to optimize more 0.0.7d: - Tons of bugfixes - Added a bit of prediction to player walking - Added Ultramichy's server to client - Added a walking monster - Added a* system (still not applied to player, but only to monster walking) - Started rewriting of chat system 0.0.7c: - Started rewriting of graphic engine - Fixed walking problems - Server: features a custom map 0.0.7b: - Completely rewrited network functions - Removed listening thread - Replaced blocking calls to socket - Removed #pragma pack directives - Replaced MASkinG with own made GUI system - Finite state machine dialog system - Greatly reduced memory usage - Added a lot of comments to the code - Decreased the number of files in source code - The code is now a little more organized and easy to understand 0.0.7a: - Win32 binaries come with an installer - Renew login GUI: - Change from dialogs to windows - Add option to remember last login infos - Add player creation dialog - Add NPC GUI 0.0.7: - Some kind of multiplayer - Cross-compiler source code - Added setup utility - Minor changes - Bugfixes