<- @@index|Back to Index@@ ##3 === RECENT CHANGES === 0.0.21 (17 September 2006) - Added item pickup messages to the chat dialog - Added XP bar to ministatus in the top left - Added configurable smooth and lazy scrolling - Added option to turn off the joystick - Added --playername option for automatic character picking - Added --configfile option for specifying which configuration file to use - Added shortcut and middle mouse button for targetting nearest monster - Added support for map effect overlays - Fixed FPS limiter - Fixed updating system on Windows - Fixed player animations going out of sync on changing equipment or hairstyle - Fixed SDL_image configure check on some systems by first checking for libpng - Fixed big memory leak when using OpenGL - Updated to work with Guichan 0.5.0 (older versions no longer supported) 0.0.20 (24 July 2006) - Added new hairstyle, and some fixes to the old ones - Added slider to set FPS limit - Added visible equipments - Added new maps and monsters - Added female characters - Implemented a new animation system - Updated the updating system - Reduced size of textures to stay within the limits of some OpenGL drivers - Fixed connection not being shut down completely in case of an error - Fixed min size of a window when resizing - Fixed some maps issues - Some fixes to monsters and player graphics - Minor bug fixes and lots of code cleanups 0.0.19 (6 March 2006) - Added --username, --password and --defaults command line options - Improved login sequence - Enabled 3 slots to create players - Improved setup window and added a joystick calibration tool - Some maps fixes - Reorganized and improved network code - Fixed some bugs - Made the player walk to items prior to picking them up - Added new playerset - Lots of cleanups and code re-roganization 0.0.18.1 (30 December 2005) - Fixed a drawing glitch with high tiles at the bottom of the screen - Fixed glitches caused by fading out the damage display 0.0.18 (20 December 2005) - Added new items, npcs, tilesets, maps and monsters - Non blocking connection at startup - Enabled monster emotions - Client version is now displayed during login - Fixed setup window behaviour - Fixed a Windows crash issue - Fixed ScrollArea and BrowserBox behaviour - Code cleanups 0.0.17 (10 October 2005) - Added remembering of window position and sizes - Added taking screenshot with Alt+P - Added notice about the player being overweight - Added time to chat messages - Added messagebox on error for MacOS X - Added new network layer based on SDL_net - Added proper error message for when the map server goes offline - Added more international characters to fixed and rpg fonts - Improved damage text font, shadow is now translucent - Improved GUI layout, new profile window - Improved support for building on FreeBSD and MacOS X - Improved tile engine to fix graphics glitches and make mapping easier - Rearranged keyboard shortcuts - Fixed items on map to be removed on map switch - Fixed OpenGL checkbox in the setup window to be usable - Cleaned up a lot of code 0.0.16 (04 September 2005) - Added inn and casino - Improved status window - Improved OpenGL support - Removed lot of bugs - Code cleanups 0.0.15 (31 July 2005) - Added dynamic updating of client data - Added much better font for chat and names - Added option not to use the custom mouse cursor - Added joystick support - Improved mouse attack by not walking while pressing shift - Fixed items being shown as equipped in inventory although they are not