AC_PREREQ(2.59) AC_INIT([The Mana World], [0.0.12], [umperio@users.sourceforge.net], [tmw]) AC_CONFIG_HEADERS([config.h:config.h.in]) AC_LANG_CPLUSPLUS # Checks for programs. AC_PROG_CXX AC_PROG_CC AC_PROG_INSTALL AC_PROG_MAKE_SET # Checks for libraries AC_CHECK_LIB([guichan], [gcnGuichanVersion], , AC_MSG_ERROR([ *** Unable to find Guichan library (guichan.sf.net)])) #AC_CHECK_LIB([guichan_sdl], [gcnSDL], , #AC_MSG_ERROR([ *** Unable to find Guichan SDL library (guichan.sf.net)])) #AC_CHECK_LIB([guichan_opengl], [gcnOpenGL], , #AC_MSG_ERROR([ *** Unable to find Guichan OpenGL library (guichan.sf.net)])) AC_CHECK_LIB([physfs], [PHYSFS_init], , AC_MSG_ERROR([ *** Unable to find PhysFS library (icculus.org/physfs/)])) AC_CHECK_LIB([xml2], [xmlInitParser], , AC_MSG_ERROR([ *** Unable to find libxml2 library (xmlsoft.org)])) AC_CHECK_LIB(SDL_image, IMG_LoadPNG_RW, , AC_MSG_ERROR([ *** Unable to find SDL_image library with PNG support (http://www.libsdl.org/projects/SDL_image/)])) AC_CHECK_LIB(SDL_mixer, Mix_OpenAudio, , AC_MSG_ERROR([ *** Unable to find SDL_mixer library (http://www.libsdl.org/projects/SDL_mixer/)])) # Checks for header files. AC_HEADER_STDC AC_CHECK_HEADERS([arpa/inet.h fcntl.h malloc.h netdb.h netinet/in.h stdlib.h string.h sys/socket.h unistd.h]) # Check for guichan headers AC_CHECK_HEADERS([guichan.hpp], , AC_MSG_ERROR([*** Library found but cannot find headers (guichan.sf.net) *** ])) # Checks for typedefs, structures, and compiler characteristics. AC_HEADER_STDBOOL AC_C_CONST AC_HEADER_TIME AC_C_VOLATILE # Checks for library functions. AC_FUNC_ERROR_AT_LINE AC_FUNC_MALLOC AC_FUNC_REALLOC AC_FUNC_SELECT_ARGTYPES AC_FUNC_VPRINTF AC_CHECK_FUNCS([atexit floor getcwd gethostbyname memset mkdir select socket]) AM_INIT_AUTOMAKE # Option to enable OpenGL AC_ARG_WITH(opengl,[ --with-opengl use OpenGL ] ) if test "x$with_opengl" == "xyes"; then with_opengl=yes OPENGL_CFLAGS=' -DUSE_OPENGL' OPENGL_LIBS=' -lGL -lguichan_opengl' AC_SUBST(OPENGL_CFLAGS) AC_SUBST(OPENGL_LIBS) else with_opengl=no fi # FIND_PATH(programm-name, variable-name, list of directories, # if-not-found, test-parameter) AC_DEFUN(FIND_PATH, [ AC_MSG_CHECKING([for $1]) if test -n "$$2"; then cv_path="$$2"; else cache=`echo $1 | sed 'y%./+-%__p_%'` AC_CACHE_VAL(cv_path_cache, [ cv_path="NONE" dirs="$3" save_IFS=$IFS IFS=':' for dir in $PATH; do dirs="$dirs $dir" done IFS=$save_IFS for dir in $dirs; do if test -x "$dir/$1"; then if test -n "$5" then evalstr="$dir/$1 $5 2>&1 " if eval $evalstr; then cv_path="$dir/$1" break fi else cv_path="$dir/$1" break fi fi done eval "cv_path_$cache=$cv_path" ]) eval "cv_path=\"`echo '$cv_path_'$cache`\"" fi if test -z "$cv_path" || test "$cv_path" = NONE; then AC_MSG_RESULT(not found) $4 else AC_MSG_RESULT($cv_path) $2=$cv_path fi ]) FIND_PATH(sdl-config, LIBSDL_CONFIG, [${prefix}/bin ${exec_prefix}/bin /usr/local/bin /opt/local/bin], [ AC_MSG_ERROR([Could not find libsdl anywhere, check http://www.sdl.org]) ]) if test -n "$LIBSDL_CONFIG"; then LIBSDL_LIBS="`$LIBSDL_CONFIG --libs` -lSDL_image -lSDL_mixer" LIBSDL_CFLAGS="`$LIBSDL_CONFIG --cflags`" AC_DEFINE_UNQUOTED(HAVE_LIBSDL, 1, [Defines if your system has the LIBSDL library]) else AC_DEFINE_UNQUOTED(HAVE_LIBSDL, 0, [Defines if your system has the LIBSDL library]) fi AC_SUBST(LIBSDL_LIBS) AC_SUBST(LIBSDL_CFLAGS) AC_CONFIG_FILES([ Makefile src/Makefile data/Makefile data/graphics/Makefile data/graphics/gui/Makefile data/graphics/images/Makefile data/graphics/sprites/Makefile data/graphics/tiles/Makefile data/icons/Makefile data/maps/Makefile data/sfx/Makefile docs/Makefile ]) AC_OUTPUT echo echo Build with OpenGL: $with_opengl echo echo configure complete, now type \"make\" echo