From fcc90586d1d1631c31b2799fdaf410af1b073cf0 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Wed, 17 Dec 2008 22:13:24 +0100 Subject: Reintroduced window name property Still used in the eAthena client and it seems saner to me to have it. --- src/gui/buy.cpp | 3 ++- src/gui/chat.cpp | 3 ++- src/gui/debugwindow.cpp | 3 ++- src/gui/equipmentwindow.cpp | 3 ++- src/gui/guildwindow.cpp | 3 ++- src/gui/help.cpp | 1 + src/gui/inventorywindow.cpp | 3 ++- src/gui/itemshortcutwindow.cpp | 3 ++- src/gui/login.cpp | 7 ++----- src/gui/magic.cpp | 3 ++- src/gui/minimap.cpp | 5 +++-- src/gui/ministatus.cpp | 3 +-- src/gui/partywindow.cpp | 3 ++- src/gui/sell.cpp | 3 ++- src/gui/skill.cpp | 3 ++- src/gui/status.cpp | 5 +++-- src/gui/trade.cpp | 3 ++- src/gui/window.cpp | 7 ++++--- src/gui/window.h | 17 +++++++++++++---- 19 files changed, 51 insertions(+), 30 deletions(-) (limited to 'src') diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp index a948b136..008c7bb9 100644 --- a/src/gui/buy.cpp +++ b/src/gui/buy.cpp @@ -40,6 +40,7 @@ BuyDialog::BuyDialog(): Window(_("Buy")), mMoney(0), mAmountItems(0), mMaxItems(0) { + setWindowName("Buy"); setResizable(true); setMinWidth(260); setMinHeight(230); @@ -85,7 +86,7 @@ BuyDialog::BuyDialog(): Layout &layout = getLayout(); layout.setRowHeight(0, Layout::AUTO_SET); - loadWindowState("Buy"); + loadWindowState(); setLocationRelativeTo(getParent()); } diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp index 5bd661d6..888dd27d 100644 --- a/src/gui/chat.cpp +++ b/src/gui/chat.cpp @@ -52,6 +52,7 @@ ChatWindow::ChatWindow(): Window("Chat"), mTmpVisible(false) { + setWindowName("Chat"); setResizable(true); setDefaultSize(0, windowContainer->getHeight() - 123, 600, 123); setOpaque(false); @@ -88,7 +89,7 @@ ChatWindow::ChatWindow(): mChatInput->addKeyListener(this); mCurHist = mHistory.end(); - loadWindowState("Chat"); + loadWindowState(); } ChatWindow::~ChatWindow() diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp index d92c3575..36e4c8e1 100644 --- a/src/gui/debugwindow.cpp +++ b/src/gui/debugwindow.cpp @@ -39,10 +39,11 @@ DebugWindow::DebugWindow(): Window("Debug") { + setWindowName("Debug"); setResizable(true); setCloseButton(true); setDefaultSize(0, 0, 400, 100); - loadWindowState("Debug"); + loadWindowState(); mFPSLabel = new gcn::Label("[0 FPS]"); mFPSLabel->setPosition(0,0); diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp index 57f0899b..6848b4d8 100644 --- a/src/gui/equipmentwindow.cpp +++ b/src/gui/equipmentwindow.cpp @@ -56,9 +56,10 @@ EquipmentWindow::EquipmentWindow(Equipment *equipment): mBackground(NULL), mSelected(-1) { + setWindowName("Equipment"); setCloseButton(true); setDefaultSize(5, 195, 216, 260); - loadWindowState("Equipment"); + loadWindowState(); mUnequip = new Button(_("Unequip"), "unequip", this); gcn::Rectangle const &area = getChildrenArea(); diff --git a/src/gui/guildwindow.cpp b/src/gui/guildwindow.cpp index ae9684df..0596c75e 100644 --- a/src/gui/guildwindow.cpp +++ b/src/gui/guildwindow.cpp @@ -49,6 +49,7 @@ GuildWindow::GuildWindow(): Window(_("Guild")), mFocus(false) { + setWindowName("Guild"); setCaption(_("Guild")); setResizable(false); setCloseButton(true); @@ -73,7 +74,7 @@ GuildWindow::GuildWindow(): layout.setColWidth(0, 48); layout.setColWidth(1, 65); - loadWindowState("Guild"); + loadWindowState(); } GuildWindow::~GuildWindow() diff --git a/src/gui/help.cpp b/src/gui/help.cpp index ffe9c02d..290679b9 100644 --- a/src/gui/help.cpp +++ b/src/gui/help.cpp @@ -31,6 +31,7 @@ HelpWindow::HelpWindow(): Window("Help") { setContentSize(455, 350); + setWindowName("Help"); mBrowserBox = new BrowserBox(); mBrowserBox->setOpaque(false); diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 92b635d8..1e3c4084 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -53,6 +53,7 @@ InventoryWindow::InventoryWindow(): Window(_("Inventory")), mSplit(false) { + setWindowName("Inventory"); setResizable(false); setCloseButton(true); // LEEOR/TODO: Since this window is not resizable, do we really need to set these @@ -82,7 +83,7 @@ InventoryWindow::InventoryWindow(): layout.setColWidth(2, 48); layout.setRowHeight(0, Layout::AUTO_SET); - loadWindowState("Inventory"); + loadWindowState(); } void InventoryWindow::logic() diff --git a/src/gui/itemshortcutwindow.cpp b/src/gui/itemshortcutwindow.cpp index 1a71b11e..e21f421b 100644 --- a/src/gui/itemshortcutwindow.cpp +++ b/src/gui/itemshortcutwindow.cpp @@ -28,6 +28,7 @@ static const int SCROLL_PADDING = 0; ItemShortcutWindow::ItemShortcutWindow() { + setWindowName("ItemShortcut"); // no title presented, title bar is padding so window can be moved. gcn::Window::setTitleBarHeight(gcn::Window::getPadding()); setShowTitle(false); @@ -49,7 +50,7 @@ ItemShortcutWindow::ItemShortcutWindow() add(mScrollArea); - loadWindowState("ItemShortcut"); + loadWindowState(); } ItemShortcutWindow::~ItemShortcutWindow() diff --git a/src/gui/login.cpp b/src/gui/login.cpp index 24c55e37..b4289984 100644 --- a/src/gui/login.cpp +++ b/src/gui/login.cpp @@ -71,12 +71,9 @@ LoginDialog::LoginDialog(LoginData *loginData) : Window(_("Login")), mLoginData( setLocationRelativeTo(getParent()); setVisible(true); - if (mUserField->getText().empty()) - { + if (mUserField->getText().empty()) { mUserField->requestFocus(); - } - else - { + } else { mPassField->requestFocus(); } diff --git a/src/gui/magic.cpp b/src/gui/magic.cpp index ad63f914..2c81321b 100644 --- a/src/gui/magic.cpp +++ b/src/gui/magic.cpp @@ -35,6 +35,7 @@ MagicDialog::MagicDialog(): Window(_("Magic")) { + setWindowName("Magic"); setCloseButton(true); setDefaultSize(255, 30, 175, 225); @@ -53,7 +54,7 @@ MagicDialog::MagicDialog(): update(); setLocationRelativeTo(getParent()); - loadWindowState(_("Magic")); + loadWindowState(); } MagicDialog::~MagicDialog() diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp index 02d20d8e..f7749755 100644 --- a/src/gui/minimap.cpp +++ b/src/gui/minimap.cpp @@ -34,8 +34,9 @@ Minimap::Minimap(): Window(_("MiniMap")), mMapImage(NULL) { - setDefaultSize(0, 0, 100, 100); - loadWindowState("MiniMap"); + setWindowName("MiniMap"); + setDefaultSize(5, 25, 100, 100); + loadWindowState(); // LEEOR: The Window class needs to modified to accept // setAlignment calls. setAlignment(gcn::Graphics::CENTER); diff --git a/src/gui/ministatus.cpp b/src/gui/ministatus.cpp index 424c3558..86e5a8f1 100644 --- a/src/gui/ministatus.cpp +++ b/src/gui/ministatus.cpp @@ -32,8 +32,7 @@ #include "../utils/tostring.h" -MiniStatusWindow::MiniStatusWindow(): - Window() +MiniStatusWindow::MiniStatusWindow() { setResizable(false); setMovable(false); diff --git a/src/gui/partywindow.cpp b/src/gui/partywindow.cpp index 262e3b2e..c4a1c780 100644 --- a/src/gui/partywindow.cpp +++ b/src/gui/partywindow.cpp @@ -29,6 +29,7 @@ PartyWindow::PartyWindow() : Window(_("Party")) { + setWindowName("Party"); setVisible(false); setResizable(false); setCaption(_("Party")); @@ -37,7 +38,7 @@ PartyWindow::PartyWindow() : Window(_("Party")) setMinHeight(200); setDefaultSize(620, 300, 110, 200); - loadWindowState("Party"); + loadWindowState(); } PartyWindow::~PartyWindow() diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp index 30e78368..24391458 100644 --- a/src/gui/sell.cpp +++ b/src/gui/sell.cpp @@ -44,6 +44,7 @@ SellDialog::SellDialog(): Window(_("Sell")), mMaxItems(0), mAmountItems(0) { + setWindowName("Sell"); setResizable(true); setMinWidth(260); setMinHeight(230); @@ -90,7 +91,7 @@ SellDialog::SellDialog(): Layout &layout = getLayout(); layout.setRowHeight(0, Layout::AUTO_SET); - loadWindowState("Sell"); + loadWindowState(); setLocationRelativeTo(getParent()); } diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp index 2eecca55..6d747641 100644 --- a/src/gui/skill.cpp +++ b/src/gui/skill.cpp @@ -43,6 +43,7 @@ SkillDialog::SkillDialog(): Window(_("Skills")) { + setWindowName("Skills"); setCloseButton(true); setDefaultSize(windowContainer->getWidth() - 280, 30, 275, 425); @@ -69,7 +70,7 @@ SkillDialog::SkillDialog(): update(); setLocationRelativeTo(getParent()); - loadWindowState(_("Skills")); + loadWindowState(); } SkillDialog::~SkillDialog() diff --git a/src/gui/status.cpp b/src/gui/status.cpp index 43f81135..283a771b 100644 --- a/src/gui/status.cpp +++ b/src/gui/status.cpp @@ -36,11 +36,12 @@ StatusWindow::StatusWindow(LocalPlayer *player): Window(player->getName()), mPlayer(player) { + setWindowName("Status"); setResizable(true); setCloseButton(true); setDefaultSize((windowContainer->getWidth() - 365) / 2, - (windowContainer->getHeight() - 255) / 2, 365, 280); - loadWindowState("Status"); + (windowContainer->getHeight() - 255) / 2, 365, 275); + loadWindowState(); // ---------------------- // Status Part diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp index 38064f48..7d5051c7 100644 --- a/src/gui/trade.cpp +++ b/src/gui/trade.cpp @@ -53,6 +53,7 @@ TradeWindow::TradeWindow(): mPartnerInventory(new Inventory), mStatus(PREPARING) { + setWindowName("Trade"); setResizable(true); setDefaultSize(115, 197, 332, 209); @@ -102,7 +103,7 @@ TradeWindow::TradeWindow(): layout.setColWidth(0, Layout::AUTO_SET); layout.setColWidth(1, Layout::AUTO_SET); - loadWindowState("Trade"); + loadWindowState(); } TradeWindow::~TradeWindow() diff --git a/src/gui/window.cpp b/src/gui/window.cpp index 9dc70189..c40f8a25 100644 --- a/src/gui/window.cpp +++ b/src/gui/window.cpp @@ -129,7 +129,7 @@ Window::~Window() { logger->log("UNLOAD: Window::~Window(\"%s\")", getCaption().c_str()); - const std::string &name = mConfigName; + const std::string &name = mWindowName; if (!name.empty()) { // Saving X, Y and Width and Height for resizables in the config @@ -466,9 +466,10 @@ void Window::mouseDragged(gcn::MouseEvent &event) } } -void Window::loadWindowState(const std::string &name) +void Window::loadWindowState() { - mConfigName = name; + const std::string &name = mWindowName; + assert(!name.empty()); setPosition((int) config.getValue(name + "WinX", mDefaultX), (int) config.getValue(name + "WinY", mDefaultY)); diff --git a/src/gui/window.h b/src/gui/window.h index 493bce37..6f49e062 100644 --- a/src/gui/window.h +++ b/src/gui/window.h @@ -153,8 +153,7 @@ class Window : public gcn::Window, gcn::WidgetListener * * @return The parent window or NULL if there is none. */ - Window* - getParentWindow() { return mParent; } + Window *getParentWindow() { return mParent; } /** * Schedule this window for deletion. It will be deleted at the start @@ -191,6 +190,16 @@ class Window : public gcn::Window, gcn::WidgetListener */ void mouseExited(gcn::MouseEvent &event); + /** + * Sets the name of the window. This is not the window title. + */ + void setWindowName(const std::string &name) { mWindowName = name; } + + /** + * Returns the name of the window. This is not the window title. + */ + const std::string &getWindowName() { return mWindowName; } + /** * Reads the position (and the size for resizable windows) in the * configuration based on the given string. @@ -198,7 +207,7 @@ class Window : public gcn::Window, gcn::WidgetListener * Don't forget to set these default values and resizable before * calling this function. */ - void loadWindowState(const std::string &); + void loadWindowState(); /** * Set the default win pos and size. @@ -267,7 +276,7 @@ class Window : public gcn::Window, gcn::WidgetListener ResizeGrip *mGrip; /**< Resize grip */ Window *mParent; /**< The parent window */ Layout *mLayout; /**< Layout handler */ - std::string mConfigName; /**< Name used for saving window-related data */ + std::string mWindowName; /**< Name of the window */ bool mShowTitle; /**< Window has a title bar */ bool mModal; /**< Window is modal */ bool mCloseButton; /**< Window has a close button */ -- cgit v1.2.3-70-g09d2